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log backend_x86.c @ 692:
e11e68918691
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Tue, 28 Apr 2015 19:04:36 -0700
Michael Pavone
Fix bug in map_native_address that was breaking some self-modifying code in Gunstar Heroes
Wed, 14 Jan 2015 09:38:54 -0800
Michael Pavone
Removed hardcoded assumptions in M68K core about which parts of the memory map are RAM
Sat, 03 Jan 2015 16:08:23 -0800
Michael Pavone
All cycle counters are now based off the master clock. This seems to have messed up Z80 interrupt timing (music in Sonic 2 is too slow for instance), but things are generally working
Thu, 01 Jan 2015 20:21:20 -0800
Michael Pavone
Use call_args and call_args_abi inside gen_mem_fun
Mon, 29 Dec 2014 23:08:39 -0800
Michael Pavone
Fix handling of code writes for Z80 core. This seems to get things close to being back to where they were before the big refactor that broke the Z80 core. Some problems remain. Notably the sound driver in Sonic 2 is still quite broken.
Fri, 26 Dec 2014 19:37:59 -0800
Michael Pavone
Get Z80 banked access sort of working again
Fri, 26 Dec 2014 15:45:31 -0800
Michael Pavone
Fix a few bugs introduced in the Z80 core from the adjustments to fit with the code gen refactor
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