Mercurial > repos > blastem
log vdp.c @ 1869:dc94354eab66
age | author | description |
---|---|---|
Mon, 24 Jun 2019 23:47:16 -0700 | Michael Pavone | Fix accuracy bugs used by Novedicus to detect BlastEm/Exodus |
Thu, 20 Jun 2019 22:31:31 -0700 | Michael Pavone | Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd |
Tue, 09 Apr 2019 22:39:01 -0700 | Michael Pavone | Get rid of writes to INVALID_LINE in the framebuffer and fix a crash in OD2 from the recent accuracy work |
Tue, 02 Apr 2019 23:55:21 -0700 | Michael Pavone | Separate compositing from final output. Fixes some minor accuracy issues with regards to when background color reg/CRAM changes take effect. Fixes minor glitch in DF Retro Direct Color DMA demo at inactive/active transition |
Thu, 14 Mar 2019 23:23:02 -0700 | Michael Pavone | Handle interlaced mode in fbdev backend |
Sun, 30 Dec 2018 14:43:30 -0800 | Michael Pavone | Fix some rendering bugs introduced in previous VDP optimizations |