log
graph
tags
bookmarks
branches
changeset
browse
file
diff
comparison
annotate
file log
raw
help
Mercurial
>
repos
>
blastem
log vdp.c @ 1318:
bfdd450e7dea
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
|
(0)
-100
-30
-10
-8
tip
age
author
description
Sun, 16 Apr 2017 16:40:04 -0700
Michael Pavone
Initial work on handling the 128KB VRAM mode bit and some basic prep work for VDP test register support
Wed, 05 Apr 2017 09:48:49 -0700
Michael Pavone
Fix minor bug that displayed window plane as if it were plane A In plane debug view
Sat, 25 Mar 2017 11:31:43 -0700
Michael Pavone
Fix latching of V32 mode bit
Sun, 19 Mar 2017 12:54:20 -0700
Michael Pavone
Change handling of invalid scroll plane sizes. Fixes title and high score screens in The Incredible Hulk
Sun, 19 Mar 2017 11:17:40 -0700
Michael Pavone
Adjust DMA start delay to not break the FIFO Wait State test in the VDP FIFO Testing ROM
Sat, 18 Mar 2017 17:09:14 -0700
Michael Pavone
Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer capture. 512 color screen is a bit messed up but mostly works. Needs investigation
Mon, 13 Mar 2017 23:13:24 -0700
Michael Pavone
Fix VDP buffer overrun that was causing sprite flickering in some games
Thu, 09 Mar 2017 19:23:24 -0800
Michael Pavone
Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border support
less
more
|
(0)
-100
-30
-10
-8
tip