log vdp.c @ 328:bf7ed23efa40

age author description
Mon, 13 May 2013 21:36:33 -0700 Mike Pavone Fewer magic numbers in the VDP core for the win
Mon, 13 May 2013 21:06:08 -0700 Mike Pavone Added some basic VDP debugging features to debugger. Fixed DMA enable bug
Sat, 11 May 2013 23:59:20 -0700 Mike Pavone Properly mask sprite X and Y coordinates
Sat, 11 May 2013 22:45:05 -0700 Mike Pavone Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
Fri, 10 May 2013 23:16:06 -0700 Mike Pavone Implement hblank flag in status register
Fri, 10 May 2013 22:57:56 -0700 Mike Pavone Initial stab at horizontal interrupts and improving accuracy of vertical interrupts. Also added the VINT pending flag to status port.
Mon, 06 May 2013 00:57:56 -0700 Mike Pavone Make sure all rendering operations mask CRAM with 0xEEE before using it
Mon, 22 Apr 2013 23:34:39 -0700 Mike Pavone Less broken implementation of shadow/highlight