log psg.h @ 2449:bb6cc45518e6

age author description
Mon, 12 Dec 2022 22:26:56 -0800 Michael Pavone Proper calculation of sample rate for YM2612/PSG oscilloscope view
Tue, 22 Nov 2022 17:57:02 -0800 Michael Pavone Initial implementation of oscilloscope debug view
Sun, 21 Aug 2022 23:14:08 -0700 Michael Pavone Implement Game Gear PSG panning
Fri, 27 Mar 2020 00:03:58 -0700 Michael Pavone Initial stab at VGM logging support
Fri, 17 May 2019 08:43:30 -0700 Michael Pavone Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Fri, 30 Mar 2018 00:37:08 -0700 Michael Pavone More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
Wed, 28 Mar 2018 23:36:08 -0700 Michael Pavone Small cleanup to audio interface between emulation code and renderer backend
Sun, 06 Aug 2017 00:06:36 -0700 Michael Pavone WIP - New savestate format
Sun, 01 May 2016 13:36:14 -0700 Michael Pavone Made low pass filter frequency configurable
Wed, 20 Apr 2016 00:18:01 -0700 Michael Pavone Fix PSG linear resampling and implement a low pass filter
Tue, 19 Apr 2016 00:38:44 -0700 Michael Pavone Not so successful attempt at improved PSG resampling
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Thu, 29 Oct 2015 01:06:48 -0700 Michael Pavone Somewhat better handling of high frequency PSG tones. Needs work to fully handle case where frequency > half our output sample rate
Tue, 01 Oct 2013 23:51:16 -0700 Mike Pavone Implement turbo/slow motion feature that overclocks or underclocks the entire system at the push of a button
Tue, 10 Sep 2013 23:31:08 -0700 Mike Pavone Added copyright notice to source files and added GPL license text in COPYING