Wed, 08 May 2019 23:44:40 -0700 |
Michael Pavone |
Basic UI navigation with controller
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Fri, 03 May 2019 18:33:26 -0700 |
Michael Pavone |
Allow changing SDL2 mapping and controller type after initial configuration
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Mon, 29 Apr 2019 19:18:55 -0700 |
Michael Pavone |
Fix a couple of small memory leaks
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Mon, 29 Apr 2019 19:08:43 -0700 |
Michael Pavone |
Fix buffer overrun in shader list UI
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Sat, 27 Apr 2019 11:23:35 -0700 |
Michael Pavone |
Make combo boxes keyboard navigable
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Thu, 25 Apr 2019 21:54:47 -0700 |
Michael Pavone |
Minor improvements to keyboard navigation
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Wed, 24 Apr 2019 20:46:35 -0700 |
Michael Pavone |
Allow game save path to be edited from UI
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Wed, 24 Apr 2019 19:08:49 -0700 |
Michael Pavone |
Allow config file to be saved with executable for "portable" setups
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Fri, 19 Apr 2019 21:09:46 -0700 |
Michael Pavone |
WIP keyboard nav for Nuklear menus
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Sun, 07 Apr 2019 23:07:19 -0700 |
Michael Pavone |
Fix regression in handling of context recreation in Nuklear UI
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Sat, 06 Apr 2019 21:38:11 -0700 |
Michael Pavone |
Fix windows build
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Thu, 04 Apr 2019 23:08:45 -0700 |
Michael Pavone |
Allow Nuklear UI to be used when OpenGL is disabled
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Sat, 30 Mar 2019 23:35:16 -0700 |
Mike Pavone |
Fix bumper/trigger binding boxes for "normal" style conntrollers. Change label of "Back" button to "Save" when there are unsaved changes in controller binding
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Sat, 30 Mar 2019 23:20:06 -0700 |
Mike Pavone |
Update version number for nightly builds
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Sat, 30 Mar 2019 23:18:22 -0700 |
Mike Pavone |
Fix crash when pressing escape with no ROM loaded. Fix immediate cancel in keybinding view when mouse happens to be where the cancel button appears
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Wed, 27 Mar 2019 23:34:53 -0700 |
Michael Pavone |
Update version number, special thanks, CHANGELOG and README in preparation for possible 0.6.2 release
v0.6.2
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Wed, 27 Mar 2019 23:04:42 -0700 |
Michael Pavone |
Add unit to gain label and change color of checkbox selected state to hopefully make it more clear
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Tue, 26 Mar 2019 23:55:41 -0700 |
Michael Pavone |
Fixed contents of left and right shoulder boxes for VARIANT_6B_BUMPER controllers
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Tue, 26 Mar 2019 23:45:11 -0700 |
Michael Pavone |
Skip buttons or axes in the mapping UI that have no label for the selected controller type
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Tue, 26 Mar 2019 23:26:08 -0700 |
Michael Pavone |
Support controllers that have their dpad mapped to an axis
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Sun, 24 Mar 2019 19:59:41 -0700 |
Michael Pavone |
Optionally emulate the offset around zero in the imperfect DAC of a discrete YM2612
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Sat, 23 Mar 2019 17:18:10 -0700 |
Michael Pavone |
Configurable gain for overall output and individual components
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Wed, 20 Mar 2019 09:35:17 -0700 |
Michael Pavone |
Updated checkbox style
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Tue, 19 Mar 2019 18:56:21 -0700 |
Michael Pavone |
Fix off by one in IO device UI
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Tue, 22 Jan 2019 21:15:38 -0800 |
Michael Pavone |
Added some Makefile options to build a packaging friendly executable
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Thu, 17 Jan 2019 19:13:59 -0800 |
Michael Pavone |
Hopefully fix Nuklear assert when loading ROM after changing video settings that some users are reporting
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Thu, 03 Jan 2019 23:44:17 -0800 |
Michael Pavone |
Updated version number and CHANGELOG for possible 0.6.1 release
v0.6.1
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Thu, 03 Jan 2019 09:14:49 -0800 |
Michael Pavone |
Disable most bindings when UI is active
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Mon, 31 Dec 2018 22:51:05 -0800 |
Mike Pavone |
Allow skipping buttons/axes in controller SDL2 mapping UI
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Sun, 30 Dec 2018 23:21:59 -0800 |
Mike Pavone |
Fix binding UI for "6 button right" style controllers
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