Mercurial > repos > blastem
log shaders/default.f.glsl @ 1458:b81428ef0396
age | author | description |
---|---|---|
Fri, 07 Jul 2017 21:44:49 -0700 | Michael Pavone | Fix texture coordinate offsets in default shader so things look right with really high resolutions and weird multiples of native |
Sat, 17 Jun 2017 17:43:47 -0700 | Michael Pavone | Minor simplification of default fragment shader |