log nuklear_ui/blastem_nuklear.c @ 1789:b3eb74936f18

age author description
Tue, 19 Mar 2019 18:56:21 -0700 Michael Pavone Fix off by one in IO device UI
Tue, 22 Jan 2019 21:15:38 -0800 Michael Pavone Added some Makefile options to build a packaging friendly executable
Thu, 17 Jan 2019 19:13:59 -0800 Michael Pavone Hopefully fix Nuklear assert when loading ROM after changing video settings that some users are reporting
Thu, 03 Jan 2019 23:44:17 -0800 Michael Pavone Updated version number and CHANGELOG for possible 0.6.1 release v0.6.1
Thu, 03 Jan 2019 09:14:49 -0800 Michael Pavone Disable most bindings when UI is active
Mon, 31 Dec 2018 22:51:05 -0800 Mike Pavone Allow skipping buttons/axes in controller SDL2 mapping UI
Sun, 30 Dec 2018 23:21:59 -0800 Mike Pavone Fix binding UI for "6 button right" style controllers
Sun, 30 Dec 2018 22:12:34 -0800 Mike Pavone Updated special thanks
Sun, 30 Dec 2018 21:36:53 -0800 Mike Pavone Updated binding UI to reflect new VDP debug options
Sun, 30 Dec 2018 21:10:44 -0800 Mike Pavone Added support for GLES in addition to desktop GL
Sat, 15 Dec 2018 13:06:47 -0800 Michael Pavone Update binding UI for non-standard controller layouts
Fri, 14 Dec 2018 19:24:51 -0800 Michael Pavone Added PS4 6-button fighting pad image and cleaned up controller image handling code
Fri, 30 Nov 2018 00:35:05 -0800 Michael Pavone Added code for actually saving new controller bindings to an appropriate key in the config file
Fri, 26 Oct 2018 23:11:37 -0700 Michael Pavone Add new view for selecting a new binding for a gamepad button
Fri, 26 Oct 2018 08:38:11 -0700 Michael Pavone Show user friendly names for binding options in controller bind config