Fri, 10 Feb 2023 21:37:59 -0800 |
Michael Pavone |
Make UI font less comically large
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Mon, 02 Jan 2023 12:24:22 -0800 |
Michael Pavone |
Implement gain control for Ricoh PCM and CDDA with defaults based on Model 2 Sega CD
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Thu, 24 Nov 2022 00:54:18 -0800 |
Michael Pavone |
Fix settings save path of TMSS ROM setting
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Sat, 17 Sep 2022 18:29:24 -0700 |
Michael Pavone |
Add support for EA 4-way Play
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Tue, 13 Sep 2022 20:08:26 -0700 |
Michael Pavone |
Initial support for Sega multi-tap
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Fri, 02 Sep 2022 22:53:41 -0700 |
Michael Pavone |
Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
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Thu, 01 Sep 2022 22:43:02 -0700 |
Michael Pavone |
Fix duplicated right trigger mapping button in bindings for 8-button Genesis style controllers
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Mon, 22 Aug 2022 22:56:05 -0700 |
Michael Pavone |
Add separate model/IO selection settings for SMS/GG
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Thu, 09 Jun 2022 09:35:38 -0700 |
Michael Pavone |
Add Quick Load binding
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Thu, 28 Apr 2022 18:41:16 -0700 |
Michael Pavone |
Added UI for setting firmware paths
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Tue, 24 Nov 2020 23:15:25 -0800 |
Michael Pavone |
Fix format of axis mapping strings for axes that map to a d-pad
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Sat, 21 Nov 2020 23:08:02 -0800 |
Michael Pavone |
Add Genesis 6-button contoller image
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Mon, 09 Nov 2020 00:29:47 -0800 |
Michael Pavone |
Add a UI button to reset config to defaults
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Sat, 07 Nov 2020 18:27:34 -0800 |
Michael Pavone |
Prevent user from getting stuck in directories they don't have permission to read in ROM browser
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Sat, 07 Nov 2020 14:19:02 -0800 |
Michael Pavone |
Show current path in file browser
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Wed, 04 Nov 2020 22:55:26 -0800 |
Michael Pavone |
Use different variants for Genesis controllers to better represent what types are out there
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Mon, 02 Nov 2020 20:03:47 -0800 |
Michael Pavone |
Reorder system settings so that more common options are near the top and none of the dropdowns get cut off
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Sun, 19 Jul 2020 18:10:40 -0700 |
Mike Pavone |
Added Wii U controller image
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Sat, 09 May 2020 23:25:51 -0700 |
Michael Pavone |
Less hacky run on audio thread mode
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Sat, 28 Mar 2020 00:17:08 -0700 |
Michael Pavone |
Expose vgm toggle keybind in settings UI
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Sun, 16 Feb 2020 10:33:20 -0800 |
Michael Pavone |
Added UI for selecting configured model
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Wed, 08 May 2019 23:44:40 -0700 |
Michael Pavone |
Basic UI navigation with controller
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Fri, 03 May 2019 18:33:26 -0700 |
Michael Pavone |
Allow changing SDL2 mapping and controller type after initial configuration
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Mon, 29 Apr 2019 19:18:55 -0700 |
Michael Pavone |
Fix a couple of small memory leaks
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Mon, 29 Apr 2019 19:08:43 -0700 |
Michael Pavone |
Fix buffer overrun in shader list UI
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Sat, 27 Apr 2019 11:23:35 -0700 |
Michael Pavone |
Make combo boxes keyboard navigable
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Thu, 25 Apr 2019 21:54:47 -0700 |
Michael Pavone |
Minor improvements to keyboard navigation
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Wed, 24 Apr 2019 20:46:35 -0700 |
Michael Pavone |
Allow game save path to be edited from UI
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Wed, 24 Apr 2019 19:08:49 -0700 |
Michael Pavone |
Allow config file to be saved with executable for "portable" setups
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Fri, 19 Apr 2019 21:09:46 -0700 |
Michael Pavone |
WIP keyboard nav for Nuklear menus
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Sun, 07 Apr 2019 23:07:19 -0700 |
Michael Pavone |
Fix regression in handling of context recreation in Nuklear UI
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Sat, 06 Apr 2019 21:38:11 -0700 |
Michael Pavone |
Fix windows build
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Thu, 04 Apr 2019 23:08:45 -0700 |
Michael Pavone |
Allow Nuklear UI to be used when OpenGL is disabled
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Sat, 30 Mar 2019 23:35:16 -0700 |
Mike Pavone |
Fix bumper/trigger binding boxes for "normal" style conntrollers. Change label of "Back" button to "Save" when there are unsaved changes in controller binding
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Sat, 30 Mar 2019 23:20:06 -0700 |
Mike Pavone |
Update version number for nightly builds
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Sat, 30 Mar 2019 23:18:22 -0700 |
Mike Pavone |
Fix crash when pressing escape with no ROM loaded. Fix immediate cancel in keybinding view when mouse happens to be where the cancel button appears
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Wed, 27 Mar 2019 23:34:53 -0700 |
Michael Pavone |
Update version number, special thanks, CHANGELOG and README in preparation for possible 0.6.2 release
v0.6.2
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Wed, 27 Mar 2019 23:04:42 -0700 |
Michael Pavone |
Add unit to gain label and change color of checkbox selected state to hopefully make it more clear
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Tue, 26 Mar 2019 23:55:41 -0700 |
Michael Pavone |
Fixed contents of left and right shoulder boxes for VARIANT_6B_BUMPER controllers
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Tue, 26 Mar 2019 23:45:11 -0700 |
Michael Pavone |
Skip buttons or axes in the mapping UI that have no label for the selected controller type
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Tue, 26 Mar 2019 23:26:08 -0700 |
Michael Pavone |
Support controllers that have their dpad mapped to an axis
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Sun, 24 Mar 2019 19:59:41 -0700 |
Michael Pavone |
Optionally emulate the offset around zero in the imperfect DAC of a discrete YM2612
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Sat, 23 Mar 2019 17:18:10 -0700 |
Michael Pavone |
Configurable gain for overall output and individual components
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Wed, 20 Mar 2019 09:35:17 -0700 |
Michael Pavone |
Updated checkbox style
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Tue, 19 Mar 2019 18:56:21 -0700 |
Michael Pavone |
Fix off by one in IO device UI
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Tue, 22 Jan 2019 21:15:38 -0800 |
Michael Pavone |
Added some Makefile options to build a packaging friendly executable
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Thu, 17 Jan 2019 19:13:59 -0800 |
Michael Pavone |
Hopefully fix Nuklear assert when loading ROM after changing video settings that some users are reporting
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Thu, 03 Jan 2019 23:44:17 -0800 |
Michael Pavone |
Updated version number and CHANGELOG for possible 0.6.1 release
v0.6.1
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Thu, 03 Jan 2019 09:14:49 -0800 |
Michael Pavone |
Disable most bindings when UI is active
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Mon, 31 Dec 2018 22:51:05 -0800 |
Mike Pavone |
Allow skipping buttons/axes in controller SDL2 mapping UI
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Sun, 30 Dec 2018 23:21:59 -0800 |
Mike Pavone |
Fix binding UI for "6 button right" style controllers
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Sun, 30 Dec 2018 22:12:34 -0800 |
Mike Pavone |
Updated special thanks
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Sun, 30 Dec 2018 21:36:53 -0800 |
Mike Pavone |
Updated binding UI to reflect new VDP debug options
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Sun, 30 Dec 2018 21:10:44 -0800 |
Mike Pavone |
Added support for GLES in addition to desktop GL
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Sat, 15 Dec 2018 13:06:47 -0800 |
Michael Pavone |
Update binding UI for non-standard controller layouts
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Fri, 14 Dec 2018 19:24:51 -0800 |
Michael Pavone |
Added PS4 6-button fighting pad image and cleaned up controller image handling code
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Fri, 30 Nov 2018 00:35:05 -0800 |
Michael Pavone |
Added code for actually saving new controller bindings to an appropriate key in the config file
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Fri, 26 Oct 2018 23:11:37 -0700 |
Michael Pavone |
Add new view for selecting a new binding for a gamepad button
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Fri, 26 Oct 2018 08:38:11 -0700 |
Michael Pavone |
Show user friendly names for binding options in controller bind config
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Thu, 25 Oct 2018 19:12:40 -0700 |
Michael Pavone |
Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
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Wed, 24 Oct 2018 21:10:12 -0700 |
Michael Pavone |
Pull current controller config in binding UI from whatever the actual binding code would end up using
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Fri, 10 Aug 2018 19:10:20 -0700 |
Michael Pavone |
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
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Thu, 02 Aug 2018 19:05:48 -0700 |
Michael Pavone |
Show current config value for controller butotn and axis mappings
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Tue, 31 Jul 2018 23:21:25 -0700 |
Michael Pavone |
Bump up pause between mapping inputs
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Tue, 31 Jul 2018 23:19:39 -0700 |
Michael Pavone |
Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
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Tue, 31 Jul 2018 22:19:56 -0700 |
Michael Pavone |
Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
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Tue, 31 Jul 2018 09:07:23 -0700 |
Michael Pavone |
SDL2 mapping UI now handles axes
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Mon, 30 Jul 2018 09:38:01 -0700 |
Michael Pavone |
WIP UI for creating an SDL2 mapping for controllers that don't have one
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Fri, 27 Jul 2018 22:40:56 -0700 |
Michael Pavone |
Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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Wed, 25 Jul 2018 09:38:40 -0700 |
Michael Pavone |
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
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Sun, 22 Jul 2018 17:48:46 -0700 |
Michael Pavone |
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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Thu, 28 Jun 2018 09:27:05 -0700 |
Michael Pavone |
Fix a number of other memory errors (mostly leaks again) identified by valgrind
|
Wed, 02 May 2018 00:03:22 -0700 |
Michael Pavone |
Fix drag and drop when using Nuklear UI
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Tue, 01 May 2018 20:19:31 -0700 |
Michael Pavone |
Add some basic scaling to rest of UI
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Tue, 01 May 2018 19:27:17 -0700 |
Michael Pavone |
Basic interface scaling for rest of settings UI
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Tue, 01 May 2018 19:11:37 -0700 |
Michael Pavone |
Persist config on exit if config has changed
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Mon, 30 Apr 2018 23:58:24 -0700 |
Michael Pavone |
Fix config value set when "Mega Mouse" is selected in settings UI
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Fri, 27 Apr 2018 20:08:47 -0700 |
Michael Pavone |
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
|
Tue, 24 Apr 2018 20:31:18 -0700 |
Michael Pavone |
Scale UI font size based on window size and start basing widget sizes based on font size
|
Sat, 21 Apr 2018 14:48:01 -0700 |
Michael Pavone |
WIP controller binding view
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Thu, 19 Apr 2018 09:44:15 -0700 |
Michael Pavone |
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
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Thu, 19 Apr 2018 00:51:10 -0700 |
Michael Pavone |
Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
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Tue, 17 Apr 2018 23:05:08 -0700 |
Michael Pavone |
Add sync_source to default.cfg and the Nuklear UI
|
Thu, 29 Mar 2018 00:40:41 -0700 |
Michael Pavone |
Allow double click to open ROM in file browser
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Thu, 29 Mar 2018 00:09:50 -0700 |
Michael Pavone |
Added vsync to video settings
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Mon, 26 Mar 2018 23:07:17 -0700 |
Michael Pavone |
Allow numpad keys to be mapped
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Mon, 26 Mar 2018 09:49:03 -0700 |
Michael Pavone |
Add back button to Key binding view and add a window and back button to empty controller view so you can always get back to the main menu
|
Tue, 06 Mar 2018 21:27:12 -0800 |
Michael Pavone |
Added support for TTC and dfont format true type fonts. More robust font selection on Windows
nuklear_ui
|
Wed, 07 Feb 2018 19:21:44 -0800 |
Michael Pavone |
Filled in About view
nuklear_ui
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Tue, 06 Feb 2018 22:42:16 -0800 |
Michael Pavone |
Key binding menu is now functional
nuklear_ui
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Mon, 05 Feb 2018 23:39:14 -0800 |
Michael Pavone |
More fleshed out keyboard bindings view
nuklear_ui
|
Fri, 02 Feb 2018 09:24:01 -0800 |
Michael Pavone |
Initial work on keyboard binding settings view
nuklear_ui
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Mon, 11 Dec 2017 19:16:44 -0800 |
Michael Pavone |
Added RAM init and IO port config to system settings menu
nuklear_ui
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Mon, 11 Dec 2017 09:50:47 -0800 |
Michael Pavone |
Added dropdowns for default region and savestate format
nuklear_ui
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Fri, 08 Dec 2017 23:24:21 -0800 |
Michael Pavone |
Refactor basic settings dropdowns
nuklear_ui
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Fri, 08 Dec 2017 09:43:05 -0800 |
Michael Pavone |
Initial work on system menu
nuklear_ui
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Wed, 06 Dec 2017 19:29:16 -0800 |
Michael Pavone |
Fleshed out audio settings menu
nuklear_ui
|
Mon, 04 Dec 2017 21:38:26 -0800 |
Michael Pavone |
Fix buffer overrun in video settings menu
nuklear_ui
|
Fri, 01 Dec 2017 23:16:07 -0800 |
Michael Pavone |
Add shader selector to video settings
nuklear_ui
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Fri, 01 Dec 2017 09:22:43 -0800 |
Michael Pavone |
Somewhat fleshed out video settings view
nuklear_ui
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Wed, 29 Nov 2017 08:53:47 -0800 |
Michael Pavone |
Initial work on settings menu
nuklear_ui
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Sun, 26 Nov 2017 20:17:22 -0800 |
Michael Pavone |
Enable lock-on in Nuklear UI
nuklear_ui
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Sun, 26 Nov 2017 19:22:09 -0800 |
Michael Pavone |
Pause game execution when in the new UI pause menu
nuklear_ui
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Sun, 26 Nov 2017 18:33:36 -0800 |
Michael Pavone |
Filter file list in Nuklear UI
nuklear_ui
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Sun, 26 Nov 2017 17:33:39 -0800 |
Michael Pavone |
Sort directory listing in Nuklear UI file browser
nuklear_ui
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Sat, 25 Nov 2017 20:43:20 -0800 |
Michael Pavone |
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
nuklear_ui
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Sat, 25 Nov 2017 14:42:38 -0800 |
Michael Pavone |
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
nuklear_ui
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Sat, 25 Nov 2017 13:57:38 -0800 |
Michael Pavone |
Fix directory navigation in ROM file chooser in Nuklear UI
nuklear_ui
|
Fri, 24 Nov 2017 12:04:02 -0800 |
Michael Pavone |
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
nuklear_ui
|
Wed, 22 Nov 2017 11:18:36 -0800 |
Michael Pavone |
Pause menu now triggered on ui.exit event
nuklear_ui
|
Wed, 22 Nov 2017 10:54:27 -0800 |
Michael Pavone |
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
nuklear_ui
|
Tue, 21 Nov 2017 23:11:11 -0800 |
Michael Pavone |
Basic support for loading ROMs via Nuklear UI
nuklear_ui
|
Tue, 21 Nov 2017 19:07:43 -0800 |
Michael Pavone |
Initial work on Nuklear-based UI
nuklear_ui
|