Tue, 29 Aug 2017 19:42:14 -0700 |
Michael Pavone |
Save entirety of fnum register, not just the low 8 bits
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Tue, 29 Aug 2017 00:09:35 -0700 |
Michael Pavone |
Save and restore YM2612 timer control and keyon/off state in native save states
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Sun, 06 Aug 2017 00:06:36 -0700 |
Michael Pavone |
WIP - New savestate format
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Thu, 11 May 2017 07:51:28 -0700 |
Michael Pavone |
Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
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Thu, 30 Mar 2017 23:57:30 -0700 |
Michael Pavone |
Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in Fantastic Dizzy and Kid Chameleon
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Mon, 27 Mar 2017 00:40:10 -0700 |
Michael Pavone |
Initial implementation of YM2612 SSG-EG mode
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Sat, 25 Mar 2017 15:41:52 -0700 |
Michael Pavone |
Basic implementation of CSM mode that should handle documented edge cases. Dodesn't handle the weird undocumented edge cases I don't have a good understanding of yet though
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Mon, 28 Nov 2016 22:45:46 -0800 |
Michael Pavone |
Clean up symbol visiblity and delete a ltitle bit of dead code
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Sun, 01 May 2016 13:36:14 -0700 |
Michael Pavone |
Made low pass filter frequency configurable
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Wed, 20 Apr 2016 09:18:58 -0700 |
Michael Pavone |
Implemented linear resampling and low pass filter for the YM2612
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Sat, 20 Feb 2016 01:11:18 -0800 |
Michael Pavone |
Fix register to operator mapping for channel 3 special mode and actually get it right this time
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Thu, 18 Feb 2016 21:28:33 -0800 |
Michael Pavone |
Remove phase increment caching. Fix LFO phase modulation calculation
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Sat, 13 Feb 2016 22:20:37 -0800 |
Michael Pavone |
Add yt debug command for printing YM-2612 timer info. Fix AMS shift values.
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Wed, 10 Feb 2016 20:05:39 -0800 |
Michael Pavone |
Change where decay to sustain transition happens to match hardware when decay rate is slow or 0
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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