Mercurial > repos > blastem
log vdp.c @ 1877:9486236f28ac
age | author | description |
---|---|---|
Tue, 20 Aug 2019 07:07:31 -0700 | Michael Pavone | Fix sprite rendering regression introduced by H40 line at a time optimization |
Mon, 19 Aug 2019 19:06:22 -0700 | Michael Pavone | Small optimization to render_map in VDP code |
Sat, 17 Aug 2019 18:44:15 -0700 | Michael Pavone | Draw entire lines in H40 mode when possible. Still seems to have an edge case or two, but mostly working well |
Fri, 02 Aug 2019 18:51:13 -0700 | Michael Pavone | Fix regression in sprite rendering in H32 mode |
Sat, 27 Jul 2019 21:11:53 -0700 | Michael Pavone | Fix debug register output regression in border region |
Mon, 24 Jun 2019 23:47:16 -0700 | Michael Pavone | Fix accuracy bugs used by Novedicus to detect BlastEm/Exodus |
Thu, 20 Jun 2019 22:31:31 -0700 | Michael Pavone | Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd |