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log vdp.c @ 494:
8ac0eb05642c
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Mon, 07 Oct 2013 10:02:08 -0700
Mike Pavone
Initial implementation of sprite overflow and sprite collision status register flags
Sun, 27 Oct 2013 01:29:50 -0700
Mike Pavone
Basic OpenGL rendering is working
opengl
Tue, 17 Sep 2013 19:10:00 -0700
Mike Pavone
Set VBLANK flag in status register when display is disabled
Tue, 17 Sep 2013 09:45:14 -0700
Mike Pavone
Implement HV counter latch
Tue, 17 Sep 2013 00:42:49 -0700
Mike Pavone
Implement funny behavior for DMA fill to CRAM and VSRAM. Return VSRAM address 0 for reads to VSRAM at >= 40
Tue, 17 Sep 2013 00:11:45 -0700
Mike Pavone
Fix DMA fill so that it does not cause observable changes to the FIFO. Get DMA copy mostly correct from an observable ffect perspective. DMA copy probably does not reflect internal implementation still given that evidence seems to suggest no FIFO usage at all.
Mon, 16 Sep 2013 09:44:22 -0700
Mike Pavone
Partial fix for DMA copy
Sun, 15 Sep 2013 23:49:09 -0700
Mike Pavone
Clear the low 2 bits of CD when a register is written to
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