Sun, 01 May 2016 22:07:37 -0700 |
Michael Pavone |
Fix bug in which save RAM/EEPROM was not persisted correctly if the emulator is exited via the menu rather than the X button in the title bar
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Sun, 01 May 2016 21:39:43 -0700 |
Michael Pavone |
Removed assumptions that path separators are Unix style outside of Unix-only verions of functions
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Sun, 01 May 2016 13:36:14 -0700 |
Michael Pavone |
Made low pass filter frequency configurable
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Sat, 30 Apr 2016 10:47:29 -0700 |
Michael Pavone |
YOUR EMULATOR SUX is dead. Needs logic analyzer testing to check exact delay though.
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Sat, 30 Apr 2016 09:45:53 -0700 |
Michael Pavone |
Fix 68K interrupt handling some more. Fatal Rewind is working again.
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Sat, 30 Apr 2016 08:37:55 -0700 |
Michael Pavone |
Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.
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Sun, 24 Apr 2016 02:19:48 -0700 |
Michael Pavone |
Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
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Sat, 23 Apr 2016 18:14:01 -0700 |
Michael Pavone |
Disable refresh emulation with some ifdefs for now as it currently is not accurate enough to actually improve overall accuracy/compatibility and in fact makes things that work right on real hardware break
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Sat, 23 Apr 2016 01:08:43 -0700 |
Michael Pavone |
Fixed loading of SMD format ROMs
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Thu, 21 Apr 2016 22:08:26 -0700 |
Michael Pavone |
Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
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Sun, 17 Apr 2016 23:50:41 -0700 |
Michael Pavone |
Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
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Fri, 15 Apr 2016 23:57:50 -0700 |
Michael Pavone |
Save state menu WIP
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Fri, 15 Apr 2016 20:39:26 -0700 |
Michael Pavone |
Saving the save directory in the rom_info struct didn't make sense. It should be in the console context.
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Fri, 15 Apr 2016 18:29:39 -0700 |
Michael Pavone |
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
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Tue, 12 Apr 2016 21:38:24 -0700 |
Michael Pavone |
Remove the int number argument to vdp_int_ack since it is no longer used
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Mon, 11 Apr 2016 20:56:54 -0700 |
Michael Pavone |
Merge
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Sat, 19 Mar 2016 17:53:50 -0700 |
Michael Pavone |
Make Exit option in menu work
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Sun, 10 Apr 2016 22:22:36 -0700 |
Michael Pavone |
Allow changing the 68K clock divider in the config file
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Thu, 25 Feb 2016 23:39:14 -0800 |
Michael Pavone |
Fix saving of SRAM/EEPROM when switching games in menu
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Thu, 25 Feb 2016 23:08:50 -0800 |
Michael Pavone |
Fix filename used for SRAM/EEPROM when loading a game from the menu
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Wed, 10 Feb 2016 20:04:51 -0800 |
Michael Pavone |
Minor adjustment to refresh interval to better match latest measurements
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Wed, 30 Dec 2015 19:00:03 -0800 |
Michael Pavone |
Allow DMA from cartridge ROM above the 4MB mark. Should probably use get_native_pointer for everyting, but want to check the performance implications
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Tue, 08 Dec 2015 19:33:58 -0800 |
Michael Pavone |
Allow IO device config to be overriden by ROM DB
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Tue, 17 Nov 2015 19:55:59 -0800 |
Michael Pavone |
Fix a bad interaction between the implementation of STOP and the way interrupt cycles are calculated. Prevent addition of refresh delays while VDP has the bus.
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Mon, 16 Nov 2015 21:57:17 -0800 |
Michael Pavone |
Approximation of refresh wait states
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Sat, 14 Nov 2015 09:49:39 -0800 |
Michael Pavone |
Allow menu ROM to be debugged
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Fri, 13 Nov 2015 19:15:37 -0800 |
Michael Pavone |
It is now possible to switch back and forth between the menu ROM and the game
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Sun, 08 Nov 2015 22:03:34 -0800 |
Michael Pavone |
Make menu stuff work on Android (theoretically)
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Sun, 08 Nov 2015 18:38:33 -0800 |
Michael Pavone |
ROM is now run after being selected in menu. Initial path for menu is read from config file.
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