log vdp.c @ 2217:8483c685cf03

age author description
Tue, 23 Aug 2022 20:21:26 -0700 Michael Pavone Fix implementation of semi-broken sprite zoom on SMS1
Mon, 22 Aug 2022 23:21:16 -0700 Michael Pavone Implement Mode 4 sprite zooming
Mon, 22 Aug 2022 20:43:19 -0700 Michael Pavone Prevent Mode 5 selection when not emulating the Genesis VDP
Mon, 22 Aug 2022 20:05:36 -0700 Michael Pavone Fix Game Gear color issues (thanks Sik!)
Sun, 21 Aug 2022 22:29:47 -0700 Michael Pavone Very rudimentary support for Game Gear VDP emulation
Sun, 06 Mar 2022 22:36:21 -0800 Michael Pavone Fix some null-pointer dereference crashes on a ROM that abuses V28/V30 mode switching
Tue, 09 Mar 2021 22:47:51 -0800 Michael Pavone Fix window bug implementation
Sat, 20 Feb 2021 14:52:32 -0800 Michael Pavone Make KDEBUG functionality play nice with gdb remote debugging
Sat, 20 Feb 2021 12:47:26 -0800 Michael Pavone Close VDP debug windows when VDP is freed. Fixes Trac bug 39
Sun, 01 Nov 2020 13:28:31 -0800 Michael Pavone Multiplying by zero and shifting by zero are very different. Fixes regression in Overdrive 2
Sun, 01 Nov 2020 12:32:25 -0800 Mike Pavone Fix a regression in sprite rendering that could cause garbage to be displayed on first line
Mon, 19 Oct 2020 15:46:16 -0700 Mike Pavone Add support for the parts of the KMod debug ports used by SGDK
Sun, 28 Jun 2020 22:53:52 -0700 Mike Pavone Enter debugger when a VDP data port read would cause a CPU lockup
Sun, 28 Jun 2020 21:31:09 -0700 Mike Pavone Fix regressions from most recent address/cd latch change. Need to do more research still, but probably good enough for now
Thu, 18 Jun 2020 00:20:25 -0700 Michael Pavone Fix regressions in Monster World IV and Sonic 3D Blast caused by address latch changes