Tue, 23 Aug 2022 20:21:26 -0700 |
Michael Pavone |
Fix implementation of semi-broken sprite zoom on SMS1
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Mon, 22 Aug 2022 23:21:16 -0700 |
Michael Pavone |
Implement Mode 4 sprite zooming
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Mon, 22 Aug 2022 20:43:19 -0700 |
Michael Pavone |
Prevent Mode 5 selection when not emulating the Genesis VDP
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Mon, 22 Aug 2022 20:05:36 -0700 |
Michael Pavone |
Fix Game Gear color issues (thanks Sik!)
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Sun, 21 Aug 2022 22:29:47 -0700 |
Michael Pavone |
Very rudimentary support for Game Gear VDP emulation
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Sun, 06 Mar 2022 22:36:21 -0800 |
Michael Pavone |
Fix some null-pointer dereference crashes on a ROM that abuses V28/V30 mode switching
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Tue, 09 Mar 2021 22:47:51 -0800 |
Michael Pavone |
Fix window bug implementation
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Sat, 20 Feb 2021 14:52:32 -0800 |
Michael Pavone |
Make KDEBUG functionality play nice with gdb remote debugging
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Sat, 20 Feb 2021 12:47:26 -0800 |
Michael Pavone |
Close VDP debug windows when VDP is freed. Fixes Trac bug 39
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Sun, 01 Nov 2020 13:28:31 -0800 |
Michael Pavone |
Multiplying by zero and shifting by zero are very different. Fixes regression in Overdrive 2
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Sun, 01 Nov 2020 12:32:25 -0800 |
Mike Pavone |
Fix a regression in sprite rendering that could cause garbage to be displayed on first line
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Mon, 19 Oct 2020 15:46:16 -0700 |
Mike Pavone |
Add support for the parts of the KMod debug ports used by SGDK
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Sun, 28 Jun 2020 22:53:52 -0700 |
Mike Pavone |
Enter debugger when a VDP data port read would cause a CPU lockup
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Sun, 28 Jun 2020 21:31:09 -0700 |
Mike Pavone |
Fix regressions from most recent address/cd latch change. Need to do more research still, but probably good enough for now
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