Mon, 09 Jan 2023 00:15:26 -0800 |
Michael Pavone |
Fix missing address masks on some VRAM reads
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Fri, 23 Dec 2022 09:37:25 -0800 |
Michael Pavone |
Fix TMS9918A text mode
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Fri, 23 Dec 2022 09:08:47 -0800 |
Michael Pavone |
Fix TMS9918A first line sprite bug
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Sun, 18 Dec 2022 23:32:33 -0800 |
Michael Pavone |
Less broken TMS9918A text mode
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Sun, 18 Dec 2022 22:42:27 -0800 |
Michael Pavone |
Fix TMS9918A sprite horizontal position
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Sun, 18 Dec 2022 15:11:30 -0800 |
Michael Pavone |
Fix a few of the most glaring TMS9918A issues
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Sat, 17 Dec 2022 23:32:34 -0800 |
Michael Pavone |
WIP SG-1000/TMS9918A mode support
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Tue, 22 Nov 2022 23:07:41 -0800 |
Michael Pavone |
merge
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Tue, 22 Nov 2022 17:57:02 -0800 |
Michael Pavone |
Initial implementation of oscilloscope debug view
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Sat, 01 Oct 2022 14:27:29 -0700 |
Michael Pavone |
Fix minor regression in Landstalker caused by changes to when CRAM lookup is done
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Tue, 13 Sep 2022 20:18:03 -0700 |
Michael Pavone |
Fix color bug when switching between Game Gear and other Sega systems
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Wed, 07 Sep 2022 23:19:29 -0700 |
Michael Pavone |
Fix handling of sprite indices >= 64 in H32 mode
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Mon, 05 Sep 2022 22:18:25 -0700 |
Michael Pavone |
Implement VDP read latency and invalid write delays revealed by Ti_'s instruction timing ROM
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Sun, 04 Sep 2022 23:29:37 -0700 |
Michael Pavone |
Admit defeat on VDP address latching theory and implement it the way GPGX does. Fixes regression in VDP FIFO Testing and SMS VDPTEST
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Tue, 23 Aug 2022 20:21:26 -0700 |
Michael Pavone |
Fix implementation of semi-broken sprite zoom on SMS1
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Mon, 22 Aug 2022 23:21:16 -0700 |
Michael Pavone |
Implement Mode 4 sprite zooming
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Mon, 22 Aug 2022 20:43:19 -0700 |
Michael Pavone |
Prevent Mode 5 selection when not emulating the Genesis VDP
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Mon, 22 Aug 2022 20:05:36 -0700 |
Michael Pavone |
Fix Game Gear color issues (thanks Sik!)
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Sun, 21 Aug 2022 22:29:47 -0700 |
Michael Pavone |
Very rudimentary support for Game Gear VDP emulation
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Sun, 06 Mar 2022 22:36:21 -0800 |
Michael Pavone |
Fix some null-pointer dereference crashes on a ROM that abuses V28/V30 mode switching
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Tue, 09 Mar 2021 22:47:51 -0800 |
Michael Pavone |
Fix window bug implementation
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Sat, 20 Feb 2021 14:52:32 -0800 |
Michael Pavone |
Make KDEBUG functionality play nice with gdb remote debugging
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Sat, 20 Feb 2021 12:47:26 -0800 |
Michael Pavone |
Close VDP debug windows when VDP is freed. Fixes Trac bug 39
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Sun, 01 Nov 2020 13:28:31 -0800 |
Michael Pavone |
Multiplying by zero and shifting by zero are very different. Fixes regression in Overdrive 2
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Sun, 01 Nov 2020 12:32:25 -0800 |
Mike Pavone |
Fix a regression in sprite rendering that could cause garbage to be displayed on first line
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Mon, 19 Oct 2020 15:46:16 -0700 |
Mike Pavone |
Add support for the parts of the KMod debug ports used by SGDK
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Sun, 28 Jun 2020 22:53:52 -0700 |
Mike Pavone |
Enter debugger when a VDP data port read would cause a CPU lockup
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Sun, 28 Jun 2020 21:31:09 -0700 |
Mike Pavone |
Fix regressions from most recent address/cd latch change. Need to do more research still, but probably good enough for now
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Thu, 18 Jun 2020 00:20:25 -0700 |
Michael Pavone |
Fix regressions in Monster World IV and Sonic 3D Blast caused by address latch changes
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Fri, 15 May 2020 23:39:15 -0700 |
Michael Pavone |
Fix regression in Mode 4 support caused by address/cd latch changes
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