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blastem
log vgmplay.c @ 792:
724bbec47f86
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Sat, 25 Jul 2015 18:22:07 -0700
Michael Pavone
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Wed, 20 May 2015 19:05:11 -0700
Michael Pavone
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Wed, 19 Feb 2014 00:44:19 -0800
Michael Pavone
Fix type mismatch on headless global that was causing a crash in the vgm player on ARM
Fri, 07 Feb 2014 21:18:05 -0800
Michael Pavone
Implement per-channel wave logging and primitive looping support in vgm player.
Fri, 07 Feb 2014 00:21:56 -0800
Michael Pavone
Increment sample pointer after reading a sample in VGM player
Thu, 06 Feb 2014 22:18:19 -0800
Michael Pavone
Add support for VGM 1.50 PCM data blocks
Mon, 06 Jan 2014 22:54:05 -0800
Michael Pavone
The local clone on my laptop got messed up and some changes had not been pushed. This commit represents the status of the working copy from that clone. It unfortunately contains some changes that I did not intend to commit yet, but this seems like the best option at the moment.
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