log romdb.c @ 1408:71b6e2298e4a

age author description
Mon, 19 Jun 2017 19:18:50 -0700 Michael Pavone Better handling of S&K lock on support. Pre-combined ROMs and large (>2MB) S&K hacks should now work. Implemented correct behavior from locking on a 4MB cart
Wed, 07 Jun 2017 23:06:14 -0700 Michael Pavone Initial work to support parallel NOR flash and the Magistr 16
Mon, 05 Jun 2017 23:03:46 -0700 Michael Pavone Small fix to handling of the "bus" option in a RAM type ROM DB memory map
Fri, 21 Apr 2017 23:35:32 -0700 Michael Pavone Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
Fri, 21 Apr 2017 01:19:40 -0700 Michael Pavone Minor optimization to avoid invalidating translated code when the bank has not actually changed. Makes a nasty edge case in the 68K debugger slightly less severe when dealing with code that uses banking
Wed, 29 Mar 2017 00:29:44 -0700 Michael Pavone Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
Sun, 19 Mar 2017 00:34:15 -0700 Michael Pavone Add Mega Everdrive style header detection for homebrew using the SSF2 mapper, though without the Mega Everdrive extensions. Properly invalidate translated code on a bank switch when using the SSF2/Sega mapper