Wed, 18 Jun 2014 16:30:19 -0700 |
Michael Pavone |
Fix most of the breakage caused by the vcounter/hcounter changes
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Mon, 29 Dec 2014 00:41:36 -0800 |
Michael Pavone |
Add support for Z80 access to VDP via bank area
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Fri, 26 Dec 2014 20:46:56 -0800 |
Michael Pavone |
Fix mask for bank area in Z80 memory map
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Fri, 26 Dec 2014 19:37:59 -0800 |
Michael Pavone |
Get Z80 banked access sort of working again
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Fri, 26 Dec 2014 15:46:53 -0800 |
Michael Pavone |
Set int_cycle to CYCLE_NEVER in sync_z80 so that the interrupt routine isn't taken inappropriately now that the kludge in handle_cycle_limit_int has been removed
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Mon, 22 Dec 2014 20:55:10 -0800 |
Michael Pavone |
Z80 core is sort of working again
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Wed, 17 Dec 2014 23:03:19 -0800 |
Michael Pavone |
Get rest of emulator compiling again with Z80 core enabled
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Sun, 14 Dec 2014 16:45:23 -0800 |
Michael Pavone |
WIP effort to update z80 core for code gen changes
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Sun, 02 Mar 2014 16:34:29 -0800 |
Michael Pavone |
Initial stab at separating the generic parts of the 68K core from the host-cpu specific parts.
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Sun, 02 Mar 2014 15:25:52 -0800 |
Michael Pavone |
Rename x86_68k_options and m68k_to_x86.h to m68k_options and m68k_core.h respectively
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Sat, 01 Mar 2014 17:11:06 -0800 |
Michael Pavone |
Add a separate flag/define for disabling the Z80 at compile time to ease refactoring
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Tue, 17 Jun 2014 01:50:29 -0400 |
Mike Pavone |
blastem builds and almost works on OS X now
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Mon, 24 Feb 2014 01:30:16 -0800 |
Mike Pavone |
Use a typedef code_ptr in place of uint8_t * in 68K core to better support host instruction sets with different instruction word sizes. Make x86_68k_options contain a cpu_options so that gen_mem_fun can eventually be shared with the Z80 core.
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Tue, 18 Feb 2014 21:37:31 -0800 |
Michael Pavone |
Initial work on the x86-32 target
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Thu, 13 Feb 2014 00:10:36 -0800 |
Mike Pavone |
Properly sync hardware when frame end is reached during DMA
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Wed, 12 Feb 2014 23:25:48 -0800 |
Mike Pavone |
Update version number
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Wed, 12 Feb 2014 23:21:47 -0800 |
Mike Pavone |
Remove defines from blastem.c that had been moved to blastem.h
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Tue, 11 Feb 2014 21:53:31 -0800 |
Mike Pavone |
Move debugging code outside of main source file
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Sun, 09 Feb 2014 17:16:55 -0800 |
Mike Pavone |
Added step and step-over debugger commands. step-over is like next except it doesn't follow conditional branches to lower addresses. This makes it useful for advancing to the end of a loop. Also fixed a bug in next introduced by the refactor.
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Sun, 09 Feb 2014 12:35:27 -0800 |
Mike Pavone |
Refactor debugger next command
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Sun, 09 Feb 2014 10:29:29 -0800 |
Mike Pavone |
Properly handle dbcc, rtr and rte in the debugger next command
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Sun, 09 Feb 2014 00:42:43 -0800 |
Mike Pavone |
Properly handle jmp instructions in the debugger next command
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Sat, 08 Feb 2014 23:37:09 -0800 |
Mike Pavone |
Initial GDB remote debugging support. Lacks some features, but breakpoints and basic inspection of registers and memory work.
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Thu, 06 Feb 2014 10:04:31 -0800 |
Michael Pavone |
Add a zp command to the 68K debugger to allow printing Z80 registers while in the 68K debugger
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Mon, 03 Feb 2014 09:18:10 -0800 |
Michael Pavone |
Initial attempt at emulating extended bank area access delays when 68K bus is busy with VDP stuff. Also emulate the extra delay on the second access of a word-wide read to the bank area. Needs work as it seems to break stuff.
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Mon, 06 Jan 2014 22:54:05 -0800 |
Michael Pavone |
The local clone on my laptop got messed up and some changes had not been pushed. This commit represents the status of the working copy from that clone. It unfortunately contains some changes that I did not intend to commit yet, but this seems like the best option at the moment.
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Tue, 29 Oct 2013 19:11:45 -0700 |
Mike Pavone |
Use OpenGL by default. Add OpenGL switch to help text
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Mon, 28 Oct 2013 21:48:46 -0700 |
Mike Pavone |
Extract function to determine executable directory from load_config so it can be used elsewhere
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Sun, 27 Oct 2013 01:29:50 -0700 |
Mike Pavone |
Basic OpenGL rendering is working
opengl
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Sat, 26 Oct 2013 22:38:47 -0700 |
Mike Pavone |
Update opengl branch from default. Fix build breakage unrelated to merge
opengl
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