Tue, 29 Nov 2022 21:04:57 -0800 |
Michael Pavone |
Fix input processing while waiting for console input in debugger
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Mon, 22 Aug 2022 20:19:59 -0700 |
Michael Pavone |
Crop display in game gear mode
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Mon, 09 Nov 2020 00:29:47 -0800 |
Michael Pavone |
Add a UI button to reset config to defaults
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Sat, 16 May 2020 10:36:58 -0700 |
Michael Pavone |
Fix libretro target
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Fri, 08 May 2020 00:22:54 -0700 |
Michael Pavone |
Make netplay remote sync to network rather than audio or video so it doesn't drift out of sync with the host
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Wed, 29 Apr 2020 01:00:57 -0700 |
Michael Pavone |
WIP netplay support
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Sat, 18 Apr 2020 22:36:13 -0700 |
Michael Pavone |
WIP new sync mode that runs emulation on audio thread
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Mon, 16 Sep 2019 00:45:48 -0700 |
Mike Pavone |
Don't render lines that are cropped by overscan. Allows submitting frame earlier when bottom overscan is non-zero which can reduce latency in some cases
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Fri, 17 May 2019 08:43:30 -0700 |
Michael Pavone |
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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Thu, 04 Apr 2019 23:08:45 -0700 |
Michael Pavone |
Allow Nuklear UI to be used when OpenGL is disabled
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Tue, 26 Mar 2019 23:26:08 -0700 |
Michael Pavone |
Support controllers that have their dpad mapped to an axis
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Sat, 23 Mar 2019 17:18:10 -0700 |
Michael Pavone |
Configurable gain for overall output and individual components
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Sun, 10 Mar 2019 21:30:09 -0700 |
Michael Pavone |
Added raw fbdev/evdev/ALSA render backend
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Sun, 20 Jan 2019 16:24:22 -0800 |
Mike Pavone |
Fixed the most glaring issues in libretro build
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