Mercurial > repos > blastem
log vdp.c @ 1371:5b20840711c1
age | author | description |
---|---|---|
Tue, 23 May 2017 21:09:38 -0700 | Michael Pavone | Remove HINT_FUDGE and make a small adjustment to how VDP syncs with rest of system instead. Worse results on CRAM dot issue, but much less of a hack |
Tue, 23 May 2017 19:09:57 -0700 | Michael Pavone | Fix handling of test register selected sprite layer in border area. Gets rid of the border garbage in the "disco floor/ceiling" scene of OD2 |
Tue, 23 May 2017 09:39:22 -0700 | Michael Pavone | Fix small blank spot on line -2 in "ninja escape" border fade in OD2 |
Mon, 22 May 2017 21:11:13 -0700 | Michael Pavone | Fix regression in horizontal interrupt timing that was breaking the "water" palette swap in the Sonic series and other games |