Fri, 17 May 2019 08:43:30 -0700 |
Michael Pavone |
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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Thu, 04 Apr 2019 23:08:45 -0700 |
Michael Pavone |
Allow Nuklear UI to be used when OpenGL is disabled
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Tue, 26 Mar 2019 23:26:08 -0700 |
Michael Pavone |
Support controllers that have their dpad mapped to an axis
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Sat, 23 Mar 2019 17:18:10 -0700 |
Michael Pavone |
Configurable gain for overall output and individual components
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Sun, 10 Mar 2019 21:30:09 -0700 |
Michael Pavone |
Added raw fbdev/evdev/ALSA render backend
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Sun, 20 Jan 2019 16:24:22 -0800 |
Mike Pavone |
Fixed the most glaring issues in libretro build
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Tue, 18 Dec 2018 19:58:00 -0800 |
Michael Pavone |
Allow closing VDP debug windows with the close button in the window title bar
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Mon, 19 Nov 2018 19:10:16 -0800 |
Michael Pavone |
Implemented support for toggling off a debug view
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Sun, 04 Nov 2018 22:51:50 -0800 |
Michael Pavone |
WIP new VDP plane debug view and support for detached VDP debug views generally
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Fri, 03 Aug 2018 19:32:21 -0700 |
Michael Pavone |
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
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Fri, 27 Apr 2018 20:08:47 -0700 |
Michael Pavone |
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
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Fri, 30 Mar 2018 00:37:08 -0700 |
Michael Pavone |
More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
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