Mercurial > repos > blastem
log render_sdl.c @ 1608:419a0a133b5c
age | author | description |
---|---|---|
Fri, 03 Aug 2018 19:32:21 -0700 | Michael Pavone | Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot |
Tue, 31 Jul 2018 23:08:52 -0700 | Michael Pavone | Read extral SDL2 mappings on startup from controller_types.cfg |
Mon, 30 Jul 2018 09:38:01 -0700 | Michael Pavone | WIP UI for creating an SDL2 mapping for controllers that don't have one |
Sun, 22 Jul 2018 17:48:46 -0700 | Michael Pavone | Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller |
Thu, 28 Jun 2018 09:27:05 -0700 | Michael Pavone | Fix a number of other memory errors (mostly leaks again) identified by valgrind |
Fri, 22 Jun 2018 21:11:38 -0700 | Michael Pavone | Fix code for handling switch between sync styles at runtime |