Mercurial > repos > blastem
log vdp.c @ 1369:3e7a921718de
age | author | description |
---|---|---|
Tue, 23 May 2017 19:09:57 -0700 | Michael Pavone | Fix handling of test register selected sprite layer in border area. Gets rid of the border garbage in the "disco floor/ceiling" scene of OD2 |
Tue, 23 May 2017 09:39:22 -0700 | Michael Pavone | Fix small blank spot on line -2 in "ninja escape" border fade in OD2 |
Mon, 22 May 2017 21:11:13 -0700 | Michael Pavone | Fix regression in horizontal interrupt timing that was breaking the "water" palette swap in the Sonic series and other games |
Fri, 19 May 2017 22:07:50 -0700 | Michael Pavone | Add a bit of a hack to HINT start cycle to give correct values in my test ROM and further improve prevelance of CRAM dot noise in Outrunners and OD2 |