Fri, 27 Nov 2015 10:47:35 -0800 |
Michael Pavone |
Replace some hard-coded instruction length assumptions with a calculation so they will work properly on both 32-bit and 64-bit hosts
|
Thu, 26 Nov 2015 22:30:41 -0800 |
Michael Pavone |
Fix for Z80 retranslation post alignment rework
|
Thu, 26 Nov 2015 00:10:36 -0800 |
Michael Pavone |
Z80 core is now slightly less broken
|
Wed, 25 Nov 2015 20:18:34 -0800 |
Michael Pavone |
Get Z80 core sort of working again post alignment change
|
Wed, 25 Nov 2015 08:40:45 -0800 |
Michael Pavone |
Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
|
Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
|
Wed, 04 Nov 2015 19:14:39 -0800 |
Michael Pavone |
Improve timing of Z80 busack. Fixes a crash in Barkley: Shut Up and Jam. Also vastly improves the audio output of Stuck Somewhere in Time
|
Sat, 31 Oct 2015 13:49:27 -0700 |
Michael Pavone |
Small tweaks to timing of 68K/Z80 interactions based on latest tests
|
Sat, 31 Oct 2015 01:07:56 -0700 |
Michael Pavone |
Set flags for ld a, r
|
Thu, 29 Oct 2015 23:12:01 -0700 |
Michael Pavone |
Fix timing of certain variants of LD
|
Thu, 29 Oct 2015 21:42:10 -0700 |
Michael Pavone |
Fix timing of IM instruction
|
Fri, 18 Sep 2015 19:54:02 -0700 |
Michael Pavone |
Fixed a copy pasta error in the implementation of LDD and LDDR. HL should be decremented and not incremented in those instructions.
|
Sat, 01 Aug 2015 17:05:51 -0700 |
Michael Pavone |
Implement half carry for a couple of the trivial cases
|
Wed, 29 Jul 2015 00:03:36 -0700 |
Michael Pavone |
Added support for an IO memory map in Z80 core
|
Sat, 25 Jul 2015 18:22:07 -0700 |
Michael Pavone |
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
|