Mon, 19 Dec 2016 13:28:18 -0800 |
Michael Pavone |
Mostly working changes to allow support for multiple emulated system types in main blastem program
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Mon, 28 Nov 2016 22:45:46 -0800 |
Michael Pavone |
Clean up symbol visiblity and delete a ltitle bit of dead code
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Sat, 05 Nov 2016 00:23:11 -0700 |
Michael Pavone |
Get Jaguar video interrupt working
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Sun, 16 Oct 2016 18:25:18 -0700 |
Michael Pavone |
Initial stab at implementing the Jaguar object processor
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Thu, 06 Oct 2016 09:34:31 -0700 |
Michael Pavone |
Add support for specifying a reset handler in the M68K core. Adjust memory map initialization to handle extra field. Improved handling of out of bounds execution.
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Sat, 30 Apr 2016 09:45:53 -0700 |
Michael Pavone |
Fix 68K interrupt handling some more. Fatal Rewind is working again.
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Wed, 27 Apr 2016 21:39:17 -0700 |
Michael Pavone |
Implemented IR and undefined bits of info word for address error exception frames
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Tue, 26 Apr 2016 23:13:37 -0700 |
Michael Pavone |
Initial stab at implementing address error exceptions. Need to fill in the value of IR, undefined bits of last stack frame word and properly deal with address errors that occur during exception processing.
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Sun, 24 Apr 2016 21:23:28 -0700 |
Michael Pavone |
Fix interrupt latency from STOP instruction status reg changes. Fix modified code patching when non-standard aliases are used. This fixes the demo MDEM's First
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Sun, 24 Apr 2016 02:19:48 -0700 |
Michael Pavone |
Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Fri, 13 Nov 2015 19:15:37 -0800 |
Michael Pavone |
It is now possible to switch back and forth between the menu ROM and the game
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Sun, 08 Nov 2015 18:38:33 -0800 |
Michael Pavone |
ROM is now run after being selected in menu. Initial path for menu is read from config file.
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Sun, 08 Nov 2015 15:51:57 -0800 |
Michael Pavone |
Initial work for allowing loading a ROM from menu
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