Mon, 14 Dec 2015 19:36:01 -0800 |
Michael Pavone |
Scale mouse data based on window size
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Sat, 28 Nov 2015 21:27:21 -0800 |
Michael Pavone |
Mega mouse support is mostly done
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Sat, 28 Nov 2015 14:30:30 -0800 |
Michael Pavone |
Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
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Wed, 25 Nov 2015 20:32:20 -0800 |
Michael Pavone |
WIP support for mega mouse
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Sun, 08 Nov 2015 18:38:33 -0800 |
Michael Pavone |
ROM is now run after being selected in menu. Initial path for menu is read from config file.
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Sat, 25 Jul 2015 18:22:07 -0700 |
Michael Pavone |
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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Thu, 28 May 2015 21:19:55 -0700 |
Michael Pavone |
Merge windows branch with latest changes
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Tue, 01 Apr 2014 19:43:58 -0700 |
Michael Pavone |
Initial work on Windows port
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Thu, 21 May 2015 18:37:41 -0700 |
Michael Pavone |
Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debugger
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Wed, 20 May 2015 19:05:11 -0700 |
Michael Pavone |
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
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Thu, 31 Oct 2013 01:00:32 -0700 |
Mike Pavone |
Add support for left and right shift keys
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Sat, 26 Oct 2013 22:38:47 -0700 |
Mike Pavone |
Update opengl branch from default. Fix build breakage unrelated to merge
opengl
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Tue, 10 Sep 2013 23:31:08 -0700 |
Mike Pavone |
Added copyright notice to source files and added GPL license text in COPYING
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Tue, 23 Jul 2013 23:01:03 -0700 |
Mike Pavone |
Started work on OpenGL support in new branch
opengl
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Wed, 17 Jul 2013 22:26:11 -0700 |
Mike Pavone |
Add fullscreen support and add a keybinding for exiting the emulator
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Wed, 10 Jul 2013 23:47:48 -0700 |
Mike Pavone |
Read joystick bindings from config file
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Sun, 30 Jun 2013 11:45:58 -0700 |
Mike Pavone |
Make VDP render in native pixel format of the renderer for a modest performance gain and to make it easier to use OpenGL for rendering
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Sun, 23 Jun 2013 22:27:12 -0700 |
Mike Pavone |
Implement basic joystick support
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Mon, 17 Jun 2013 19:34:47 -0700 |
Mike Pavone |
Process events in vgm player so that quitting works
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Fri, 14 Jun 2013 00:25:04 -0700 |
Mike Pavone |
Make keybindings data driven so they can be populated from a config file later
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Wed, 29 May 2013 00:57:19 -0700 |
Mike Pavone |
Incredibly broken YM2612 support plus a fix to Z80 bus request
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Thu, 23 May 2013 23:42:42 -0700 |
Mike Pavone |
Initial PSG support. Mostly works, noise channel is borked though.
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Thu, 16 May 2013 09:37:53 -0700 |
Mike Pavone |
Get frame time correct and frame rate sort of correct for EUR region
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Wed, 15 May 2013 23:32:21 -0700 |
Mike Pavone |
Set window title based on ROM header name
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Wed, 15 May 2013 22:37:25 -0700 |
Mike Pavone |
Re-enable frame limit, but add a command line flag to disable it
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Sun, 20 Jan 2013 19:10:29 -0800 |
Mike Pavone |
Add support for breaking into the debugger while game is running
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Tue, 18 Dec 2012 02:16:42 -0800 |
Mike Pavone |
Get Flavio's color bar demo kind of sort of working
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