Mercurial > repos > blastem
log vdp.h @ 1335:26e72126f9d1
age | author | description |
---|---|---|
Thu, 27 Apr 2017 23:08:49 -0700 | Michael Pavone | Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on hardware in the case that there are fewer than the max number of sprites on each line. Re-read sprite Y from SAT cache during phase 2 and properly mask the calculated row. Fixes remaining issues with spinning cube scene in Overdrive 2. |
Wed, 26 Apr 2017 22:16:12 -0700 | Michael Pavone | Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube scene in Overdrive 2 |
Fri, 21 Apr 2017 01:22:52 -0700 | Michael Pavone | Fairly major rework of how active/passive is handled along with how the V30 mode bit is handled. Allows the vertical border extension trick in Overdrive 2 to work right |