log blastem.h @ 1103:22e87b739ad6

age author description
Fri, 09 Dec 2016 09:48:48 -0800 Michael Pavone WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Mon, 02 May 2016 21:06:12 -0700 Michael Pavone Very basic support for S&K lock-on. Needs more work for full functionality.
Sun, 24 Apr 2016 02:19:48 -0700 Michael Pavone Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
Thu, 21 Apr 2016 22:08:26 -0700 Michael Pavone Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
Sun, 17 Apr 2016 23:50:41 -0700 Michael Pavone Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
Fri, 15 Apr 2016 23:57:50 -0700 Michael Pavone Save state menu WIP
Fri, 15 Apr 2016 20:39:26 -0700 Michael Pavone Saving the save directory in the rom_info struct didn't make sense. It should be in the console context.