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log sms.c @ 1384:
1df16f5985f3
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Wed, 31 May 2017 09:45:37 -0700
Michael Pavone
Added stub load_save and persist_save functions to SMS system so that we don't crash when switching games via the menu
Mon, 29 May 2017 18:25:11 -0700
Michael Pavone
Update SMS code for changes supporting slow rise time emulation in IO code
Sun, 28 May 2017 21:03:55 -0700
Michael Pavone
Implemented SMS pause button
Tue, 23 May 2017 21:09:38 -0700
Michael Pavone
Remove HINT_FUDGE and make a small adjustment to how VDP syncs with rest of system instead. Worse results on CRAM dot issue, but much less of a hack
Fri, 21 Apr 2017 23:35:32 -0700
Michael Pavone
Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
Fri, 27 Jan 2017 22:30:52 -0800
Michael Pavone
Implement SMS hardware soft reset (note only available on real hardware on the Genesis in PBC mode)
Wed, 25 Jan 2017 09:41:12 -0800
Michael Pavone
Use filename for game title in SMS mode
Wed, 18 Jan 2017 23:43:36 -0800
Michael Pavone
Overscan is now configurable
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