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log vdp.c @ 1001:
1dc749c9c0d9
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Sat, 30 Apr 2016 20:57:29 -0700
Michael Pavone
Fix bug in SAT cache address calculation that caused a crash in Strider II
Sat, 30 Apr 2016 16:19:57 -0700
Michael Pavone
Added TODO for hardware checking
Sat, 30 Apr 2016 16:19:19 -0700
Michael Pavone
Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
Sat, 30 Apr 2016 15:31:48 -0700
Michael Pavone
Implement SAT cache. Causes some graphical corruption in Overdrive due to an unrelated bug.
Sat, 30 Apr 2016 08:37:55 -0700
Michael Pavone
Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.
Wed, 27 Apr 2016 23:57:00 -0700
Michael Pavone
Properly emulate machine freeze when reading from VDP while configured for writes
Sun, 24 Apr 2016 14:30:15 -0700
Michael Pavone
FIFO should show as empty during a DMA fill after the initial write is done. BlastEm now gets a perfect score in VDP FIFO Testing
Sun, 24 Apr 2016 11:53:59 -0700
Michael Pavone
Fixes to the DMA busy flag and DMA fill. Now up to 120/122 on VDP FIFO Testing.
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