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log vdp.c @ 1077:
1a66d5165ea7
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Mon, 22 Aug 2016 09:46:18 -0700
Michael Pavone
Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
Fri, 12 Aug 2016 09:39:39 -0700
Michael Pavone
Removed obsolete TOOD
Sun, 15 May 2016 16:22:45 -0700
Michael Pavone
Fix bug in vflip implementation when in double resolution interlace mode
Wed, 11 May 2016 22:43:18 -0700
Michael Pavone
Fix implementation of sprite collision flag. Old implementation did not make sense.
Mon, 02 May 2016 23:08:20 -0700
Michael Pavone
Fix GST savestate loading to deal with SAT cache to fix sprite corruption on savestate load. Clear out Z80 native_pc so the Z80 state does not get hosed when loading a savestate while the emulator is already running
Sat, 30 Apr 2016 20:57:29 -0700
Michael Pavone
Fix bug in SAT cache address calculation that caused a crash in Strider II
Sat, 30 Apr 2016 16:19:57 -0700
Michael Pavone
Added TODO for hardware checking
Sat, 30 Apr 2016 16:19:19 -0700
Michael Pavone
Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
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