Wed, 21 Feb 2024 20:34:52 -0800 |
Michael Pavone |
Avoid spawning secondary windows right on top of the main one
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Sun, 11 Feb 2024 11:04:39 -0800 |
Michael Pavone |
More flexible loading of Pico storyware assets
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Sun, 04 Feb 2024 20:11:39 -0800 |
Michael Pavone |
Initial implementation of storbook artwork display
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Tue, 02 Jan 2024 18:23:15 -0800 |
Michael Pavone |
Fix libblastem target
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Tue, 02 Jan 2024 18:14:28 -0800 |
Michael Pavone |
Fix reload of zipped and gzipped ROMS
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Wed, 29 Nov 2023 23:06:50 -0800 |
Michael Pavone |
Hide cursor in fullscreen when UI is not active
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Sat, 25 Nov 2023 11:54:56 -0800 |
Michael Pavone |
Add some uniforms to allow more sophisticated interlace and scanline handling in shaders
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Wed, 22 Nov 2023 23:07:30 -0800 |
Michael Pavone |
Fix issue that would break debug windows when config update causes window to be recreated
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Wed, 22 Nov 2023 22:59:57 -0800 |
Michael Pavone |
Fix issue that broke debug views when toggling fullscreen
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Fri, 17 Nov 2023 01:05:32 -0800 |
Michael Pavone |
Very basic UI for media player
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Mon, 13 Nov 2023 23:37:29 -0800 |
Michael Pavone |
Fix netplay crash
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Fri, 10 Nov 2023 13:45:23 -0800 |
Michael Pavone |
Fix handling of overscan in internal screenshots
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Sat, 07 Oct 2023 18:04:35 -0700 |
Michael Pavone |
Fix some issues identified by asan/ubsan
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Sun, 02 Apr 2023 23:36:30 -0700 |
Michael Pavone |
Make UI respect stick deadzone
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Fri, 31 Mar 2023 00:17:40 -0700 |
Michael Pavone |
Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
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