Thu, 30 Mar 2017 23:57:30 -0700 |
Michael Pavone |
Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in Fantastic Dizzy and Kid Chameleon
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Mon, 27 Mar 2017 00:40:10 -0700 |
Michael Pavone |
Initial implementation of YM2612 SSG-EG mode
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Sat, 25 Mar 2017 15:41:52 -0700 |
Michael Pavone |
Basic implementation of CSM mode that should handle documented edge cases. Dodesn't handle the weird undocumented edge cases I don't have a good understanding of yet though
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Mon, 28 Nov 2016 22:45:46 -0800 |
Michael Pavone |
Clean up symbol visiblity and delete a ltitle bit of dead code
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Sun, 01 May 2016 13:36:14 -0700 |
Michael Pavone |
Made low pass filter frequency configurable
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Wed, 20 Apr 2016 09:18:58 -0700 |
Michael Pavone |
Implemented linear resampling and low pass filter for the YM2612
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Sat, 20 Feb 2016 01:11:18 -0800 |
Michael Pavone |
Fix register to operator mapping for channel 3 special mode and actually get it right this time
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Thu, 18 Feb 2016 21:28:33 -0800 |
Michael Pavone |
Remove phase increment caching. Fix LFO phase modulation calculation
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Sat, 13 Feb 2016 22:20:37 -0800 |
Michael Pavone |
Add yt debug command for printing YM-2612 timer info. Fix AMS shift values.
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Wed, 10 Feb 2016 20:05:39 -0800 |
Michael Pavone |
Change where decay to sustain transition happens to match hardware when decay rate is slow or 0
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Wed, 04 Nov 2015 22:48:27 -0800 |
Michael Pavone |
Load config file and rom.db from appropriate locations on Android
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Tue, 03 Nov 2015 07:41:10 -0800 |
Michael Pavone |
Remove obsolete TODO
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Mon, 02 Nov 2015 22:33:54 -0800 |
Michael Pavone |
Fix some bugs in the attack phase and sustain level in the envelope generator
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