Sat, 08 Dec 2012 23:09:40 -0800 |
Mike Pavone |
Pass all sprite masking tests
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Sat, 08 Dec 2012 23:06:13 -0800 |
Mike Pavone |
Small fix to overflow flag
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Sat, 08 Dec 2012 22:50:14 -0800 |
Mike Pavone |
Improve sprite masking to almost completely pass Nemesis' sprite masking test
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Sat, 08 Dec 2012 21:39:01 -0800 |
Mike Pavone |
Fix horizontal sprite mirroring
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Sat, 08 Dec 2012 20:25:56 -0800 |
Mike Pavone |
Make horizontal scrolling closer to correct, Comix Zone looks good, Sonic 2 slightly off
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Sat, 08 Dec 2012 20:02:10 -0800 |
Mike Pavone |
Small cleanup
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Sat, 08 Dec 2012 19:59:32 -0800 |
Mike Pavone |
Fix horizontal scroll offset
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Sat, 08 Dec 2012 19:42:07 -0800 |
Mike Pavone |
Fix BG plane B render bug
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Sat, 08 Dec 2012 16:58:11 -0800 |
Mike Pavone |
Fix sprite transparency for overlapping sprites
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Sat, 08 Dec 2012 16:46:47 -0800 |
Mike Pavone |
Fix management of context->sprite_draws so the sprite layer only draws when it should
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Sat, 08 Dec 2012 16:16:18 -0800 |
Mike Pavone |
Fix vertical scroll value for plane B
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Sat, 08 Dec 2012 16:09:43 -0800 |
Mike Pavone |
Partially fix BG plane B
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Sat, 08 Dec 2012 16:02:17 -0800 |
Mike Pavone |
Fix endianness of VSRAM when read from Genecyst save state
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Sat, 08 Dec 2012 11:59:50 -0800 |
Mike Pavone |
Sprites fixed, working on bg planes
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