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log render_sdl.c @ 1355:
03cb4dd2499f
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Wed, 10 May 2017 22:06:59 -0700
Michael Pavone
Load extra controller mappings from gamecontrollerdb.txt
Sat, 29 Apr 2017 12:32:50 -0700
Michael Pavone
Make internal screenshot functionality completely ignore overscan settings rather than only doing it for the height
Sun, 23 Apr 2017 00:54:33 -0700
Michael Pavone
Add config file option to disable Open GL rendering
Fri, 21 Apr 2017 23:35:32 -0700
Michael Pavone
Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
Mon, 06 Mar 2017 09:46:50 -0800
Michael Pavone
Width on glTexSubImage2D call in render_framebuffer_updated needs to match the buffer pitch
Mon, 06 Mar 2017 00:23:35 -0800
Michael Pavone
Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fill
Sat, 04 Mar 2017 11:50:14 -0800
Michael Pavone
Implement raw screenshot functionality requested in ticket:10
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