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log vdp.h @ 719:
019d27995e32
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Tue, 19 May 2015 23:23:53 -0700
Michael Pavone
Small correction to VBLANK flag timing. Fixed some inconsistencies in interrupt timing calculation.
Sat, 16 May 2015 23:04:57 -0700
Michael Pavone
First pass at emulating a vscroll latch. Titan's Overdrive demo seems to depend on the scroll value being latched early in the line before the HINT gets a chance to change it
Mon, 11 May 2015 00:28:47 -0700
Michael Pavone
Sync fixes and logging to fix more sync issues
Sun, 04 Jan 2015 23:05:37 -0800
Michael Pavone
Some small synchronization improvements that do not seem to fix anything
Wed, 18 Jun 2014 16:30:19 -0700
Michael Pavone
Fix most of the breakage caused by the vcounter/hcounter changes
Tue, 17 Jun 2014 19:01:01 -0700
Michael Pavone
Partially working switch to having a vcounter and hslot counter in the context rather than trying to derive them from the cycle count. This should allow for more accurate handling of mid screen mode switches. Interrupt timing is broken currently though
Mon, 07 Oct 2013 10:02:08 -0700
Mike Pavone
Initial implementation of sprite overflow and sprite collision status register flags
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