Mercurial > repos > blastem
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Inefficient fix for overlapping instruction problem that was causing issues with OutrunnersTue, 24 Jan 2017 00:15:27 -0800, by Michael Pavone
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Remove accidentally committed debug loggingTue, 24 Jan 2017 00:02:03 -0800, by Michael Pavone
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Update version number for preview buildSun, 22 Jan 2017 19:43:04 -0800, by Michael Pavone
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Force IPV4 for GDB remote debugging on Windows. Bind to localhost instead of unspecified address since listening on external ports probably isn't a good idea in the general caseSun, 22 Jan 2017 19:40:32 -0800, by Michael Pavone
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Fix missing include that prevented building Windows versionSun, 22 Jan 2017 17:12:17 -0800, by Michael Pavone
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Initial support for using SDL2 game controller mapping functionalitySun, 22 Jan 2017 16:23:59 -0800, by Michael Pavone
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Consting up some parameters to ternary tree functionsSun, 22 Jan 2017 16:13:02 -0800, by Michael Pavone
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Fix border rendering at end of line 1FE. vdp_inactive will probably need a small fixup for the edge case when we start between when the vcounter is incremented and the line is truly finished.Thu, 19 Jan 2017 09:32:34 -0800, by Michael Pavone
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Overscan is now configurableWed, 18 Jan 2017 23:43:36 -0800, by Michael Pavone
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CRAM contention artifact emulationWed, 18 Jan 2017 21:30:20 -0800, by Michael Pavone
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Fix regression in tracking of 3+ byte instructions in Z80 coreWed, 18 Jan 2017 07:29:06 -0800, by Michael Pavone
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Update gst loader to deal with VDP changesTue, 17 Jan 2017 19:01:13 -0800, by Michael Pavone
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Undo poorly thought out minor optimization that screwed up renderingTue, 17 Jan 2017 19:01:04 -0800, by Michael Pavone
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Fix vdp_run_to_vblankTue, 17 Jan 2017 09:27:05 -0800, by Michael Pavone
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Disable timing debugTue, 17 Jan 2017 09:18:35 -0800, by Michael Pavone
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Fix line advancement in Mode 4 during inactive display. Fix a Mode 4 VInt timing discrepencyTue, 17 Jan 2017 09:18:16 -0800, by Michael Pavone
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Add some dummy functions to test_int_timing so debug builds of it succeedTue, 17 Jan 2017 09:17:43 -0800, by Michael Pavone
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Fix H40 VInt inconsistencyTue, 17 Jan 2017 09:02:36 -0800, by Michael Pavone
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Fix H32 VInt timing inconsistencyMon, 16 Jan 2017 23:34:30 -0800, by Michael Pavone
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Fix H32 inconsistencyMon, 16 Jan 2017 22:30:21 -0800, by Michael Pavone
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Added synthetic test for tracking down interrupt timing issuesMon, 16 Jan 2017 21:38:49 -0800, by Michael Pavone
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Fix some timing inconsistencies in H40 mode. Added some ifdefed timing debug code.Mon, 16 Jan 2017 09:31:33 -0800, by Michael Pavone
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Rework how inactive lines are handled. Fix H40 cycle increment in slot 182Sun, 15 Jan 2017 22:38:31 -0800, by Michael Pavone
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Fix benchmark modeSun, 15 Jan 2017 15:29:32 -0800, by Michael Pavone
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Initial work on emulating top and bottom border areaSun, 15 Jan 2017 15:07:24 -0800, by Michael Pavone
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Fix GDB remote protocol supportTue, 10 Jan 2017 23:45:59 -0800, by Michael Pavone
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Fix crash regression for games with some kind of mapper functionalityTue, 10 Jan 2017 09:29:28 -0800, by Michael Pavone