Mercurial > repos > blastem
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Clear DSR in certain gate array writes. Fixes issue in Penn & Teller's Smoke and MirrorsThu, 25 Jan 2024 21:54:04 -0800, by Michael Pavone
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Make termhelper work when current working directory is not the one that contains blastemWed, 24 Jan 2024 20:18:17 -0800, by Michael Pavone
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Avoid conflicts between watchpoints and normal debugger entryWed, 24 Jan 2024 18:51:44 -0800, by Michael Pavone
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Fix off-by-one in watchpoint evalSat, 20 Jan 2024 21:16:04 -0800, by Michael Pavone
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Expose gamepad state in debuggerSat, 20 Jan 2024 21:15:56 -0800, by Michael Pavone
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Fix regression in Prince of PersiaSat, 20 Jan 2024 01:30:19 -0800, by Michael Pavone
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Properly handle stack alignment in m68k breakpoint implementationFri, 19 Jan 2024 22:30:25 -0800, by Michael Pavone
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Fix some CD-ROM emulation issues and make timing better match my MCD2. Seems to fix or at least improve video playback in Iron Helix and Power RangersThu, 18 Jan 2024 23:03:58 -0800, by Michael Pavone
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Fix uninitialized base cycle count in Z80 interp path and do a little other interp path cleanup. Fixes issue with 3x3 EyesWed, 17 Jan 2024 23:51:37 -0800, by Michael Pavone
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Updated Sik's NTSC shaderMon, 15 Jan 2024 17:32:20 -0800, by Michael Pavone
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Fix mask for CD graphics destination horizontal offsetMon, 15 Jan 2024 17:30:40 -0800, by Michael Pavone
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Forgot to commit the colecovision filesThu, 04 Jan 2024 23:46:32 -0800, by Michael Pavone