Mercurial > repos > blastem
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The local clone on my laptop got messed up and some changes had not been pushed. This commit represents the status of the working copy from that clone. It unfortunately contains some changes that I did not intend to commit yet, but this seems like the best option at the moment.Mon, 06 Jan 2014 22:54:05 -0800, by Michael Pavone
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Add support for left and right shift keysThu, 31 Oct 2013 01:00:32 -0700, by Mike Pavone
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Small optimization for H40 modeThu, 31 Oct 2013 00:28:27 -0700, by Mike Pavone
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Fix allocation and memset size for field buffers when using OpenGLTue, 29 Oct 2013 23:13:15 -0700, by Mike Pavone
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Use OpenGL by default. Add OpenGL switch to help textTue, 29 Oct 2013 19:11:45 -0700, by Mike Pavone
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Preserve aspect ratio unless config file says otherwiseTue, 29 Oct 2013 19:09:19 -0700, by Mike Pavone
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MergeTue, 29 Oct 2013 00:03:11 -0700, by Mike Pavone
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Pull shader file names from config file.Mon, 28 Oct 2013 23:59:59 -0700, by Mike Pavone
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Move shader files to their own directory. Read shaders from /.config/blastem/shaders or from path_to_exe/shaders instead of the current working directory.Mon, 28 Oct 2013 23:50:28 -0700, by Mike Pavone
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Extract function to determine executable directory from load_config so it can be used elsewhereMon, 28 Oct 2013 21:48:46 -0700, by Mike Pavone
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Allow OpenGL support to be disabled at compile time. Move generic utility functions out of config.cMon, 28 Oct 2013 19:37:30 -0700, by Mike Pavone
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Initial implementation of sprite overflow and sprite collision status register flagsMon, 07 Oct 2013 10:02:08 -0700, by Mike Pavone
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Add support for UI bindings on gamepad buttons and dpadsFri, 04 Oct 2013 20:16:18 -0700, by Mike Pavone
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Merged OpenGL branchSun, 27 Oct 2013 22:08:02 -0700, by Mike Pavone
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Update opengl branch from default. Fix build breakage unrelated to merge openglSat, 26 Oct 2013 22:38:47 -0700, by Mike Pavone
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Add an FPS counter to the title barThu, 03 Oct 2013 21:22:05 -0700, by Mike Pavone
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Follow amd64 ABI stack alignment requirements in places it matters so we can call sprintf with floating point arguments without crashingThu, 03 Oct 2013 21:21:47 -0700, by Mike Pavone
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Add support for test instruction to x86 generator libraryThu, 03 Oct 2013 21:20:29 -0700, by Mike Pavone
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Implement turbo/slow motion feature that overclocks or underclocks the entire system at the push of a buttonTue, 01 Oct 2013 23:51:16 -0700, by Mike Pavone
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Theoretically more correct timing of Z80 bus requestWed, 18 Sep 2013 19:10:54 -0700, by Mike Pavone
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Set VBLANK flag in status register when display is disabledTue, 17 Sep 2013 19:10:00 -0700, by Mike Pavone
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Implement HV counter latchTue, 17 Sep 2013 09:45:14 -0700, by Mike Pavone
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Implement funny behavior for DMA fill to CRAM and VSRAM. Return VSRAM address 0 for reads to VSRAM at >= 40Tue, 17 Sep 2013 00:42:49 -0700, by Mike Pavone
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Fix DMA fill so that it does not cause observable changes to the FIFO. Get DMA copy mostly correct from an observable ffect perspective. DMA copy probably does not reflect internal implementation still given that evidence seems to suggest no FIFO usage at all.Tue, 17 Sep 2013 00:11:45 -0700, by Mike Pavone