Mercurial > repos > blastem
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Workaround for SDL2 being unreliable in updating mapping for already "open" game controllerFri, 31 Mar 2023 00:17:40 -0700, by Michael Pavone
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Apply binding changes after a config change in UIThu, 30 Mar 2023 23:20:12 -0700, by Michael Pavone
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Fix goof in right analog stick mapping UIThu, 30 Mar 2023 20:20:25 -0700, by Michael Pavone
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Fix use after free when re-entering controller binding UI after saving bindingsWed, 29 Mar 2023 22:40:05 -0700, by Michael Pavone
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Fix analog stick UI for real. Allow clearing a controller bindingWed, 29 Mar 2023 22:36:34 -0700, by Michael Pavone
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Fix analog stick directions being messed up in controller binding UIWed, 29 Mar 2023 22:11:03 -0700, by Michael Pavone
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Fix DPI scaling when OpenGL is enabledMon, 27 Mar 2023 21:55:22 -0700, by Michael Pavone
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Initial stab at DPI scaling supportSun, 26 Mar 2023 22:39:18 -0700, by Michael Pavone
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Fix silly bug I introduced when trying to fix the problem from the SDL2 upgradeThu, 23 Mar 2023 22:38:51 -0700, by Michael Pavone
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Migrate ui.exit to ui.menu and create a new ui.exit for quittingThu, 23 Mar 2023 22:37:08 -0700, by Michael Pavone
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MergeWed, 15 Mar 2023 19:28:11 -0700, by Michael Pavone
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Save audio to a wave file when saving video to APNGWed, 15 Mar 2023 18:50:24 -0700, by Michael Pavone
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Fix leak in render_save_videoWed, 15 Mar 2023 18:49:47 -0700, by Michael Pavone
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Fix libretro build for realSun, 12 Mar 2023 20:03:35 -0700, by Michael Pavone