Mercurial > repos > blastem
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Fix TMS9918A first line sprite bugFri, 23 Dec 2022 09:08:47 -0800, by Michael Pavone
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Fix bug when loading cue sheet without leading pathFri, 23 Dec 2022 06:23:41 -0800, by Michael Pavone
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Fix crash at very low resolutionsFri, 23 Dec 2022 05:49:04 -0800, by Michael Pavone
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Less broken TMS9918A text modeSun, 18 Dec 2022 23:32:33 -0800, by Michael Pavone
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Fix TMS9918A sprite horizontal positionSun, 18 Dec 2022 22:42:27 -0800, by Michael Pavone
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Fix a few of the most glaring TMS9918A issuesSun, 18 Dec 2022 15:11:30 -0800, by Michael Pavone
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WIP SG-1000/TMS9918A mode supportSat, 17 Dec 2022 23:32:34 -0800, by Michael Pavone
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Fix build after scope clock fixTue, 13 Dec 2022 00:15:24 -0800, by Michael Pavone
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Proper calculation of sample rate for YM2612/PSG oscilloscope viewMon, 12 Dec 2022 22:26:56 -0800, by Michael Pavone
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Prevent VGM logging from getting messed up if slow/turbo is active at log start timeMon, 12 Dec 2022 21:49:51 -0800, by Michael Pavone
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Add support for mapper used in Super Fighter Team release of Legend of WukongMon, 12 Dec 2022 20:51:19 -0800, by Michael Pavone
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Fix input processing while waiting for console input in debuggerTue, 29 Nov 2022 21:04:57 -0800, by Michael Pavone
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Fix bug in disassembler SCD header handlingSun, 27 Nov 2022 23:39:14 -0800, by Michael Pavone
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Fix bug in CUE parser that caused regression in Bill Walsh College FootballSun, 27 Nov 2022 23:38:48 -0800, by Michael Pavone