Mercurial > repos > blastem
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Add FPS counter to console outputWed, 19 Dec 2012 20:53:59 -0800, by Mike Pavone
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Print out large immediate values in hex rather than decimal formWed, 19 Dec 2012 20:53:45 -0800, by Mike Pavone
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Add support for BTST instruction (untested), absolute addressing mode for instructions other than move (untested) and fix decoding of MOVEM.Wed, 19 Dec 2012 20:23:59 -0800, by Mike Pavone
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Fix operand order for AND instructionsTue, 18 Dec 2012 23:55:10 -0800, by Mike Pavone
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ecx was getting clobbered before the relevant temp value was used in some cases during memory readsTue, 18 Dec 2012 22:56:04 -0800, by Mike Pavone
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Properly zero-init all VDP buffers. Comment out some debug printfs.Tue, 18 Dec 2012 22:20:25 -0800, by Mike Pavone
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Code in runtime for checking for VDP reads was using the wrong register. This is now fixed.Tue, 18 Dec 2012 22:19:52 -0800, by Mike Pavone
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Fix CRAM and possibly VSRAM writesTue, 18 Dec 2012 19:51:33 -0800, by Mike Pavone
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Add palette debug to SDL rendererTue, 18 Dec 2012 19:51:17 -0800, by Mike Pavone
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Get Flavio's color bar demo kind of sort of workingTue, 18 Dec 2012 02:16:42 -0800, by Mike Pavone
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Add preliminary support for JMPSun, 16 Dec 2012 22:25:29 -0800, by Mike Pavone
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Implement CLR, minor refactor of register offset calculation in context structSun, 16 Dec 2012 21:57:52 -0800, by Mike Pavone