Mercurial > repos > blastem
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It is now possible to switch back and forth between the menu ROM and the gameFri, 13 Nov 2015 19:15:37 -0800, by Michael Pavone
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SDL_AndroidGetExternalStoragePath did not do what I thought. Use JNI directly to call Environment.getExternalStorageDirectoryMon, 09 Nov 2015 22:34:36 -0800, by Michael Pavone
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Change default config to make first gamepad mapped as gamepad 1, add a second gamepad maping. Player one on keyboard and player two on controller does not make sense as a default configMon, 09 Nov 2015 21:34:32 -0800, by Michael Pavone
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Another .hgignore fix and add the symlink to menu.bin in android/assetsMon, 09 Nov 2015 21:26:47 -0800, by Michael Pavone
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Send info/warning/fatal messages to logcat on AndroidMon, 09 Nov 2015 21:26:25 -0800, by Michael Pavone
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Added android Java source that was erroneously ignored beforeMon, 09 Nov 2015 20:58:45 -0800, by Michael Pavone
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Make executable paths rooted so that the blastem subdir in the android tree does not get ignoredMon, 09 Nov 2015 20:58:17 -0800, by Michael Pavone
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Fix Android build breakageMon, 09 Nov 2015 20:55:17 -0800, by Michael Pavone
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Make menu stuff work on Android (theoretically)Sun, 08 Nov 2015 22:03:34 -0800, by Michael Pavone
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ROM is now run after being selected in menu. Initial path for menu is read from config file.Sun, 08 Nov 2015 18:38:33 -0800, by Michael Pavone
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Retrieve ROM filename from menu port writeSun, 08 Nov 2015 15:58:36 -0800, by Michael Pavone
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Initial work for allowing loading a ROM from menuSun, 08 Nov 2015 15:51:57 -0800, by Michael Pavone
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Allow navigation between pages for long directories in menu ROMFri, 06 Nov 2015 19:47:58 -0800, by Michael Pavone
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More efficient handling of going up one directory in menuFri, 06 Nov 2015 18:07:40 -0800, by Michael Pavone
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Fix detection of directories in menu ROMFri, 06 Nov 2015 18:04:43 -0800, by Michael Pavone
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Allow directory navigation in menu. Sort directory entriesFri, 06 Nov 2015 14:17:41 -0800, by Michael Pavone
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Properly initialize commands when adding a new breakpointFri, 06 Nov 2015 13:44:21 -0800, by Michael Pavone
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Menu ROM now pulls real file names from the OS rather than using a fake listFri, 06 Nov 2015 12:19:39 -0800, by Michael Pavone
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Allow 68K debug print to read from arbitrary memory regionsFri, 06 Nov 2015 11:44:51 -0800, by Michael Pavone
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Get everything needed to build menu.bin either committed or buildable via the MakefileThu, 05 Nov 2015 19:35:48 -0800, by Michael Pavone
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Ignore more stuff in hgignoreThu, 05 Nov 2015 19:34:53 -0800, by Michael Pavone
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Commit of VGM header that was missed previouslyThu, 05 Nov 2015 19:25:40 -0800, by Michael Pavone
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Added temporary hack for loading a fixed ROM path so that Android build is "useable" before UI is in placeWed, 04 Nov 2015 23:32:27 -0800, by Michael Pavone
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Default to fullscreen on Android since windowed mode does not make sense thereWed, 04 Nov 2015 23:01:15 -0800, by Michael Pavone
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Load config file and rom.db from appropriate locations on AndroidWed, 04 Nov 2015 22:48:27 -0800, by Michael Pavone
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Forgot the Android makefileWed, 04 Nov 2015 22:48:09 -0800, by Michael Pavone
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Updated .hgignore for some android stuffWed, 04 Nov 2015 22:13:37 -0800, by Michael Pavone
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Added android project layoutWed, 04 Nov 2015 22:11:29 -0800, by Michael Pavone