Mercurial > repos > blastem
graph
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Improve parsing of game name from ROM headerSun, 01 May 2016 16:25:16 -0700, by Michael Pavone
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Allow overriding speed 0. May be useful for people that want to use vsyncSun, 01 May 2016 15:57:43 -0700, by Michael Pavone
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Set vsync state based on config file rather than just using whatever the system decides for us.Sun, 01 May 2016 14:59:40 -0700, by Michael Pavone
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Added a config option that allows turning scanlines on and offSun, 01 May 2016 14:29:12 -0700, by Michael Pavone
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Made low pass filter frequency configurableSun, 01 May 2016 13:36:14 -0700, by Michael Pavone
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Fix bug in SAT cache address calculation that caused a crash in Strider IISat, 30 Apr 2016 20:57:29 -0700, by Michael Pavone
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Added TODO for hardware checkingSat, 30 Apr 2016 16:19:57 -0700, by Michael Pavone
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Implement SAT cache. Causes some graphical corruption in Overdrive due to an unrelated bug.Sat, 30 Apr 2016 15:31:48 -0700, by Michael Pavone
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YOUR EMULATOR SUX is dead. Needs logic analyzer testing to check exact delay though.Sat, 30 Apr 2016 10:47:29 -0700, by Michael Pavone
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Fix 68K interrupt handling some more. Fatal Rewind is working again.Sat, 30 Apr 2016 09:45:53 -0700, by Michael Pavone
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Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.Sat, 30 Apr 2016 08:37:55 -0700, by Michael Pavone
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Added code to display Next and Prev buttons on file listing screens to menuThu, 28 Apr 2016 20:20:29 -0700, by Michael Pavone
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Add Wonder Boy in Monster World to ROM DB as it needs working EEPROM support to workThu, 28 Apr 2016 19:20:31 -0700, by Michael Pavone