Mercurial > repos > blastem
graph
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Minor fix to timing of "early" overflow case in divs when the dividend is negativeFri, 17 Mar 2017 08:05:55 -0700, by Michael Pavone
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Fixed some deficiencies in the 68K test generatorFri, 17 Mar 2017 08:02:03 -0700, by Michael Pavone
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Cycle accurate implementation of divsWed, 15 Mar 2017 19:05:27 -0700, by Michael Pavone
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Fix heuristic detection of SRAM for 3MB ROMs with SRAM at the 3MB markTue, 14 Mar 2017 00:06:19 -0700, by Michael Pavone
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Added a ROM DB entry for Hardball III. This game lacks a proper SRAM headerTue, 14 Mar 2017 00:05:33 -0700, by Michael Pavone
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RESET is not a terminal instruction on the 68K. Fixes a crash bug in Chavez II and possibly other gamesMon, 13 Mar 2017 23:14:13 -0700, by Michael Pavone
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Fix VDP buffer overrun that was causing sprite flickering in some gamesMon, 13 Mar 2017 23:13:24 -0700, by Michael Pavone
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Properly treat invalid addressing modes for PEA/LEA as invalid instructinosMon, 13 Mar 2017 00:23:58 -0700, by Michael Pavone
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Fix undefined flags on overflow and divide by zero for divu based on hardware test. Fix saving result of divu when destination is not stored in a host registerThu, 09 Mar 2017 23:50:46 -0800, by Michael Pavone
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Fix bug in handling of translating unmapped addressesThu, 09 Mar 2017 22:17:46 -0800, by Michael Pavone
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Forgot to update flags in the "good" case of the new divu codeThu, 09 Mar 2017 21:31:31 -0800, by Michael Pavone
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Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border supportThu, 09 Mar 2017 19:23:24 -0800, by Michael Pavone
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Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frameTue, 07 Mar 2017 20:17:12 -0800, by Michael Pavone
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Fix some of the framebuffer fill holes introduced by horizontal border changesTue, 07 Mar 2017 00:01:16 -0800, by Michael Pavone
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Adjust correspondance between slot number and actual video output to better match video signal measurements and analysis of Outrunners behavior on hardware. Partially fixes ticket:13Mon, 06 Mar 2017 23:05:31 -0800, by Michael Pavone
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Render horizontal border in H32 mode as well. Both modes still need some minor work to deal with inactive/active transitionMon, 06 Mar 2017 09:54:44 -0800, by Michael Pavone
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Width on glTexSubImage2D call in render_framebuffer_updated needs to match the buffer pitchMon, 06 Mar 2017 09:46:50 -0800, by Michael Pavone
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Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fillMon, 06 Mar 2017 00:23:35 -0800, by Michael Pavone
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Don't allow the keyboard capture key to get passed to the emulated keyboardSat, 04 Mar 2017 21:34:15 -0800, by Michael Pavone
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Fix info_message/warning/error functions to deal with limitations of vsnprintf on WindowsSat, 04 Mar 2017 19:02:53 -0800, by Michael Pavone
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Fix secondary targetsSat, 04 Mar 2017 12:00:42 -0800, by Michael Pavone
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Implement raw screenshot functionality requested in ticket:10Sat, 04 Mar 2017 11:50:14 -0800, by Michael Pavone
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Cycle accurate divu and undefined flags for overflow caseFri, 03 Mar 2017 23:51:29 -0800, by Michael Pavone
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Improve hacky name parsing code to handle Whac a Critter/Mallet LegendThu, 02 Mar 2017 22:22:54 -0800, by Michael Pavone
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Fix implementation of in c and out c on 32-bit x86Thu, 02 Mar 2017 22:18:15 -0800, by Michael Pavone
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Support for the Realtec mapper. Needs testing with games besides The Earth DefendThu, 02 Mar 2017 21:08:33 -0800, by Michael Pavone
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Fix scancode for F keyWed, 01 Mar 2017 00:14:50 -0800, by Michael Pavone
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Fix removal of scan codes from buffer in XBAND keyboardWed, 01 Mar 2017 00:08:18 -0800, by Michael Pavone
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Only allow keyboard capture if the emulated system has a keyboard attachedWed, 01 Mar 2017 00:00:04 -0800, by Michael Pavone
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Automatically connect XBAND keyboard if XBAND ROM is detectedTue, 28 Feb 2017 23:52:16 -0800, by Michael Pavone
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Implement keyboard capture functionalityTue, 28 Feb 2017 23:50:12 -0800, by Michael Pavone
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immediate and predecrement are illegal source address modes for movem. Fixes ticket:8 and ticket:9Tue, 28 Feb 2017 21:59:58 -0800, by Michael Pavone
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Don't depend on USER being set in build_nightly as it does not seem to work when build job is run from cronMon, 27 Feb 2017 00:38:53 -0800, by Michael Pavone
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More logging. Fix path in upload step of build_upload_win_nightlyMon, 27 Feb 2017 00:28:05 -0800, by Michael Pavone
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Add some logging to build_nightlyMon, 27 Feb 2017 00:21:38 -0800, by Michael Pavone
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Eliminate usage of wine in build_releaseMon, 27 Feb 2017 00:17:53 -0800, by Michael Pavone
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build_upload_win_nightly needs some steps from build_nightly since it skips invoking that script and instead calls build_release directlyMon, 27 Feb 2017 00:02:20 -0800, by Michael Pavone
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Missed a usage of Wine in MakefileSun, 26 Feb 2017 23:37:11 -0800, by Michael Pavone
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Windows nightly build upload scriptSun, 26 Feb 2017 23:25:11 -0800, by Michael Pavone
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Fix direct usage of read rather than GDB_READ in gdb_remote.cSun, 26 Feb 2017 23:20:11 -0800, by Michael Pavone
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Update Windows build to use mingw-w64 cross compiler rather than WineSun, 26 Feb 2017 23:18:21 -0800, by Michael Pavone
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Seems like network in the container takes a moment to work, added a sleep to build_upload_nightly to compensateSun, 26 Feb 2017 20:50:03 -0800, by Michael Pavone
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Use public key auth rather than trying to make passowrd auth work in a scriptSun, 26 Feb 2017 20:21:52 -0800, by Michael Pavone
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Fixes for nightly build upload scriptSun, 26 Feb 2017 19:51:05 -0800, by Michael Pavone
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Fun untested changes for uploading nightly buildsSun, 26 Feb 2017 16:49:26 -0800, by Michael Pavone
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Remove clean step from SDL and glew dependencies in release_build script. Should not be needed now that each build type will have it's own environmentSun, 26 Feb 2017 01:55:34 -0800, by Michael Pavone
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Back out -j4 on blastem make as it appears to be calling problems tooSun, 26 Feb 2017 01:46:39 -0800, by Michael Pavone
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Back out -j4 on sdl make as it does not appear to be safeSun, 26 Feb 2017 01:40:53 -0800, by Michael Pavone
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Add some parallelism to build_release make invocationsSun, 26 Feb 2017 01:29:37 -0800, by Michael Pavone
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Small fix to build_nightlySun, 26 Feb 2017 01:10:09 -0800, by Michael Pavone
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Small fix to build_nightlySun, 26 Feb 2017 01:08:42 -0800, by Michael Pavone
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Added untested script for part of a nightly build processSun, 26 Feb 2017 00:57:29 -0800, by Michael Pavone
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Initial implementation of the XBAND "Eric Smith" keyboardSat, 25 Feb 2017 02:31:07 -0800, by Michael Pavone
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Cut down on the verbose logging in XBAND codeSat, 25 Feb 2017 02:30:55 -0800, by Michael Pavone
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Awful hack to get the XBAND menu bootingFri, 24 Feb 2017 00:08:52 -0800, by Michael Pavone
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Minor xband fixesThu, 23 Feb 2017 22:09:34 -0800, by Michael Pavone
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WIP support for XBAND mapper hardwareThu, 23 Feb 2017 00:08:37 -0800, by Michael Pavone
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WIP update to README for 0.5.0Thu, 23 Feb 2017 00:08:17 -0800, by Michael Pavone
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Minor fix to 68K instruction decoderThu, 23 Feb 2017 00:08:04 -0800, by Michael Pavone
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Fix loading of the R register from the in memory contextSun, 19 Feb 2017 17:37:25 -0800, by Michael Pavone
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Ported correct but inefficient overlapping instruction handling from 68K core to Z80 core. Fixed remaining stack alignment issue for Z80 breakpoints on 64-bit. Probably still needs fixing for 32-bitSun, 19 Feb 2017 12:41:57 -0800, by Michael Pavone
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Fix indentation of -m optionSat, 18 Feb 2017 05:42:37 -0800, by Michael Pavone
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Hacky fix so sound works in Project MD againTue, 14 Feb 2017 05:14:10 -0800, by Michael Pavone
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Fix handling of SRAM overlapping with ROMTue, 14 Feb 2017 04:44:37 -0800, by Michael Pavone
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Add mising include in genesis.c so the Windows build works againTue, 14 Feb 2017 04:15:49 -0800, by Michael Pavone
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Fix timing for instructions using BINARY_IMPLSun, 12 Feb 2017 12:38:31 -0800, by Michael Pavone
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Properly treat bad addressing modes in OR/AND as illegal instructionsThu, 09 Feb 2017 00:49:53 -0800, by Michael Pavone
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Update TODO to reflect MULU/MULS improvementsSat, 04 Feb 2017 00:44:29 -0800, by Michael Pavone
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Cycle accurate MULU/MULS emulationSat, 04 Feb 2017 00:41:15 -0800, by Michael Pavone
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Basic implementation of serial IO registers, but without actual serial IO support. Needed to run a certain software check cartridge that is floating around.Wed, 01 Feb 2017 21:19:35 -0800, by Michael Pavone
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Fix regression in handling of unmapped memory addressesWed, 01 Feb 2017 19:33:11 -0800, by Michael Pavone
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Remove movem item from TODO since it is doneSun, 29 Jan 2017 11:06:22 -0800, by Michael Pavone
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Implement extra read and fix movem timing generallySun, 29 Jan 2017 00:15:18 -0800, by Michael Pavone
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Minor TODO list updateSat, 28 Jan 2017 23:50:38 -0800, by Michael Pavone
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Fix vgmplay and stateview targetsSat, 28 Jan 2017 23:50:15 -0800, by Michael Pavone
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Implement SMS hardware soft reset (note only available on real hardware on the Genesis in PBC mode)Fri, 27 Jan 2017 22:30:52 -0800, by Michael Pavone
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Implement soft reset in Genesis modeFri, 27 Jan 2017 21:27:37 -0800, by Michael Pavone
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Basic support for mapping an analog axis to functionalityThu, 26 Jan 2017 23:49:13 -0800, by Michael Pavone
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Update default config to map leftstick/l3 to quick saveThu, 26 Jan 2017 20:30:33 -0800, by Michael Pavone
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Added mappings to allow PS-style names for leftstick/rightstick click actions aka l3/r3Thu, 26 Jan 2017 20:28:00 -0800, by Michael Pavone
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Added config file option to specify that RAM should be randomly initialized. Moved default_region inside a new "system" parent node in configThu, 26 Jan 2017 20:07:17 -0800, by Michael Pavone
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Updated TODOThu, 26 Jan 2017 09:08:23 -0800, by Michael Pavone
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Allow toggling full screen mode at runtime. Allow resizing the window in windowed mode. Allow specifying the aspect ratio in the config file.Thu, 26 Jan 2017 00:55:02 -0800, by Michael Pavone
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Use filename for game title in SMS modeWed, 25 Jan 2017 09:41:12 -0800, by Michael Pavone
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Minor TODO list updateTue, 24 Jan 2017 23:59:32 -0800, by Michael Pavone
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Update TODO listTue, 24 Jan 2017 23:45:30 -0800, by Michael Pavone
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Adjust mouse cursor in absolute mode/menu to account for presence of top borderTue, 24 Jan 2017 23:17:24 -0800, by Michael Pavone
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Minor cleanup to handle_mouse_movedTue, 24 Jan 2017 23:16:21 -0800, by Michael Pavone
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Fix stateview and vgmplay targetsTue, 24 Jan 2017 23:00:56 -0800, by Michael Pavone
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Improved parsing of cartridge region headerTue, 24 Jan 2017 21:26:46 -0800, by Michael Pavone
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Make gamepad "semantic" mapping play nice with hotplug supportTue, 24 Jan 2017 20:53:10 -0800, by Michael Pavone
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Added a ROM DB entry for the European version of Another World since it has an invalid region header and does not like being run at 60HzTue, 24 Jan 2017 18:53:55 -0800, by Michael Pavone
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Inefficient fix for overlapping instruction problem that was causing issues with OutrunnersTue, 24 Jan 2017 00:15:27 -0800, by Michael Pavone
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Remove accidentally committed debug loggingTue, 24 Jan 2017 00:02:03 -0800, by Michael Pavone
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Update version number for preview buildSun, 22 Jan 2017 19:43:04 -0800, by Michael Pavone
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Force IPV4 for GDB remote debugging on Windows. Bind to localhost instead of unspecified address since listening on external ports probably isn't a good idea in the general caseSun, 22 Jan 2017 19:40:32 -0800, by Michael Pavone
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Fix missing include that prevented building Windows versionSun, 22 Jan 2017 17:12:17 -0800, by Michael Pavone
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Initial support for using SDL2 game controller mapping functionalitySun, 22 Jan 2017 16:23:59 -0800, by Michael Pavone
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Consting up some parameters to ternary tree functionsSun, 22 Jan 2017 16:13:02 -0800, by Michael Pavone
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Fix border rendering at end of line 1FE. vdp_inactive will probably need a small fixup for the edge case when we start between when the vcounter is incremented and the line is truly finished.Thu, 19 Jan 2017 09:32:34 -0800, by Michael Pavone
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Overscan is now configurableWed, 18 Jan 2017 23:43:36 -0800, by Michael Pavone
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CRAM contention artifact emulationWed, 18 Jan 2017 21:30:20 -0800, by Michael Pavone
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Fix regression in tracking of 3+ byte instructions in Z80 coreWed, 18 Jan 2017 07:29:06 -0800, by Michael Pavone
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Update gst loader to deal with VDP changesTue, 17 Jan 2017 19:01:13 -0800, by Michael Pavone
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Undo poorly thought out minor optimization that screwed up renderingTue, 17 Jan 2017 19:01:04 -0800, by Michael Pavone
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Fix vdp_run_to_vblankTue, 17 Jan 2017 09:27:05 -0800, by Michael Pavone
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Disable timing debugTue, 17 Jan 2017 09:18:35 -0800, by Michael Pavone
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Fix line advancement in Mode 4 during inactive display. Fix a Mode 4 VInt timing discrepencyTue, 17 Jan 2017 09:18:16 -0800, by Michael Pavone
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Add some dummy functions to test_int_timing so debug builds of it succeedTue, 17 Jan 2017 09:17:43 -0800, by Michael Pavone
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Fix H40 VInt inconsistencyTue, 17 Jan 2017 09:02:36 -0800, by Michael Pavone
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Fix H32 VInt timing inconsistencyMon, 16 Jan 2017 23:34:30 -0800, by Michael Pavone
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Fix H32 inconsistencyMon, 16 Jan 2017 22:30:21 -0800, by Michael Pavone
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Added synthetic test for tracking down interrupt timing issuesMon, 16 Jan 2017 21:38:49 -0800, by Michael Pavone
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Fix some timing inconsistencies in H40 mode. Added some ifdefed timing debug code.Mon, 16 Jan 2017 09:31:33 -0800, by Michael Pavone
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Rework how inactive lines are handled. Fix H40 cycle increment in slot 182Sun, 15 Jan 2017 22:38:31 -0800, by Michael Pavone
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Fix benchmark modeSun, 15 Jan 2017 15:29:32 -0800, by Michael Pavone
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Initial work on emulating top and bottom border areaSun, 15 Jan 2017 15:07:24 -0800, by Michael Pavone
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Fix GDB remote protocol supportTue, 10 Jan 2017 23:45:59 -0800, by Michael Pavone
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Fix crash regression for games with some kind of mapper functionalityTue, 10 Jan 2017 09:29:28 -0800, by Michael Pavone
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Restore functionality of the -D flag for GDB remote debuggingTue, 10 Jan 2017 09:19:58 -0800, by Michael Pavone
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Fix disagreement on line change location between vdp_h32_mode4 and vdp_run_context that was causing the first line to be garbage in some casesMon, 09 Jan 2017 19:24:11 -0800, by Michael Pavone
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Forgot that the expansion to 32-bit values for 16-bit addresses is not done when calling a C function to handle a memory operation. Mask on location in mapper_write was needed afterallSun, 08 Jan 2017 16:55:30 -0800, by Michael Pavone
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A bunch of Mode 4 fixesSun, 08 Jan 2017 13:39:44 -0800, by Michael Pavone
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Update H32 and Mode 4 mappings based on latest testsSun, 08 Jan 2017 10:46:32 -0800, by Michael Pavone
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Fix decoding of undocumented Z80 instruction out (c), 0Sun, 08 Jan 2017 00:30:48 -0800, by Michael Pavone
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Adjust analyze_olp SAT address to match testpattern values rather than Space HawksSat, 07 Jan 2017 16:28:29 -0800, by Michael Pavone
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Fix H40 slot mapping to better match old VRAM bus captures and adjust for recent VCounter measurementsFri, 06 Jan 2017 19:25:04 -0800, by Michael Pavone
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Clear sprite overflow flag when control port read. Fix vcounter progression in Mode 4Thu, 05 Jan 2017 19:15:53 -0800, by Michael Pavone
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Fix Mode 4 sprite collision flagThu, 05 Jan 2017 00:42:11 -0800, by Michael Pavone
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Implemented Mode 4 H conter latchingThu, 05 Jan 2017 00:36:23 -0800, by Michael Pavone
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BlastEm now passes all of the tests on the first page of "Megadrive VDP Test" in VDPTEST.smsThu, 05 Jan 2017 00:08:28 -0800, by Michael Pavone
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Fix to pass a couple more tests in VDPTEST.smsWed, 04 Jan 2017 23:01:58 -0800, by Michael Pavone
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Fix some issues with VDP interface in Mode 4/PBC modeWed, 04 Jan 2017 22:48:00 -0800, by Michael Pavone
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Display both byte and word pending values to better reflect VDP pending state in PBC modeWed, 04 Jan 2017 21:23:59 -0800, by Michael Pavone
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Don't lock up CPU if performing a read with writes configured when in PBC mode. Allow access to VDP debug commands from Z80 debugger in PBC mode. Handle Mode 4 in VDP debug print functionsWed, 04 Jan 2017 20:43:22 -0800, by Michael Pavone
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Fix reading from second controller port in SMS modeTue, 03 Jan 2017 23:03:30 -0800, by Michael Pavone
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Fix implementation of Z80 HALT instructionTue, 03 Jan 2017 21:37:36 -0800, by Michael Pavone
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Add support for SMS controllersTue, 03 Jan 2017 21:18:52 -0800, by Michael Pavone
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Fix RAM flag offset calculation to take into account the existence of non-writeable MMAP_CODE chunksTue, 03 Jan 2017 21:18:42 -0800, by Michael Pavone
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Increment TH counter on low to high transitions rather than high to low transitions for six button controllers. Fixes Charles MacDonald's SMS six button controller demoTue, 03 Jan 2017 20:43:35 -0800, by Michael Pavone
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Fix handling of IO control writes in SMS modeTue, 03 Jan 2017 20:42:15 -0800, by Michael Pavone
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Invalidate translated code on a cartridge bank change in SMS mode. Fix handling of bank 0Mon, 02 Jan 2017 23:35:40 -0800, by Michael Pavone
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Initial support for Sega's family of SMS mappersMon, 02 Jan 2017 22:54:24 -0800, by Michael Pavone
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Detect system type from filename if header based methods fail. Allow overriding system type from command line.Mon, 02 Jan 2017 21:46:26 -0800, by Michael Pavone
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Old uncommitted fix for Android buildMon, 02 Jan 2017 16:33:03 -0800, by Michael Pavone
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Fix Mode 4 sprite table Y scan to account for VRAM byte swappingMon, 02 Jan 2017 16:25:13 -0800, by Michael Pavone
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Fix slot tracking screwupSun, 01 Jan 2017 23:00:28 -0800, by Michael Pavone
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Fix horizontal scrolling in Mode 4Sun, 01 Jan 2017 22:47:23 -0800, by Michael Pavone
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Update Mode 4 rendering to match logic analyzer capturesSun, 01 Jan 2017 21:06:32 -0800, by Michael Pavone
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Fix a bug in hslot advancement in Mode 4. Fix some of the "inactive_start" calculations that did not take into account Mode 4.Sun, 01 Jan 2017 02:33:06 -0800, by Michael Pavone
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Make Mode 4 sprite rendering a little less brokenSun, 01 Jan 2017 01:23:26 -0800, by Michael Pavone
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Fix rendering of BG color index 0 in Mode 4. Only transparent with respect to sprites and not the backdrop like in Mode 5Sun, 01 Jan 2017 01:16:43 -0800, by Michael Pavone
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Partial fix for Z80 debugger brokeness introduced with stack alignment changesSun, 01 Jan 2017 01:10:44 -0800, by Michael Pavone
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Remove memory map assumptions from Z80 core and move a little bit of logic to the generic backend.c so it can be shared between CPU coresWed, 28 Dec 2016 20:39:27 -0800, by Michael Pavone
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Enabled Z80 debugger in PBC modeWed, 28 Dec 2016 12:28:52 -0800, by Michael Pavone
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Detect failures to initialize a system context and report an error rather than crashingTue, 27 Dec 2016 18:58:31 -0800, by Michael Pavone
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Fix Mode 4 color mappingTue, 27 Dec 2016 14:31:27 -0800, by Michael Pavone
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Clear interrupt status flags after getting the status register value rather than beforeTue, 27 Dec 2016 13:59:01 -0800, by Michael Pavone
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Brighten up Mode 4 colorsTue, 27 Dec 2016 13:46:06 -0800, by Michael Pavone
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The function of the HVC Latch enable bit in mode register 1 is different when not in mode 5Tue, 27 Dec 2016 13:38:58 -0800, by Michael Pavone
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Fix inactive start line for Mode 4 in vdp_next_hint. Fix an off by one error in the range of registers allowed to be written in Mode 4Tue, 27 Dec 2016 13:26:14 -0800, by Michael Pavone
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Implemented Mode 4 sprite list terminationTue, 27 Dec 2016 13:11:07 -0800, by Michael Pavone
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Less broken Mode 4 implementationTue, 27 Dec 2016 12:43:37 -0800, by Michael Pavone
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Somewhat broken implementation of Mode 4Tue, 27 Dec 2016 11:31:17 -0800, by Michael Pavone
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Fix clearing of interrupt pending flags on control port read in PBC modeThu, 22 Dec 2016 20:39:35 -0800, by Michael Pavone
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Added Jaguar header missed in earlier commitsThu, 22 Dec 2016 19:54:11 -0800, by Michael Pavone
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Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be useful.Thu, 22 Dec 2016 19:51:25 -0800, by Michael Pavone
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More cleanup in preparation for SMS/Mark III supportThu, 22 Dec 2016 10:51:33 -0800, by Michael Pavone
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WIP Jaguar GPU/DSP emulationMon, 19 Dec 2016 14:16:59 -0800, by Michael Pavone
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Fix blastjag targetMon, 19 Dec 2016 14:16:43 -0800, by Michael Pavone
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Restore 68K address logging functionalityMon, 19 Dec 2016 13:58:51 -0800, by Michael Pavone
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Fix intermittent crash in GST savestate loadingMon, 19 Dec 2016 13:46:58 -0800, by Michael Pavone
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Mostly working changes to allow support for multiple emulated system types in main blastem programMon, 19 Dec 2016 13:28:18 -0800, by Michael Pavone
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Fix a couple of timing regressions in Z80 coreWed, 14 Dec 2016 23:27:42 -0800, by Michael Pavone
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Fix a subtle bug in interrupt handling introduced with the move to a single cycle register in the Z80 core. Fixes regression in Puyo Puyo 2Wed, 14 Dec 2016 23:26:12 -0800, by Michael Pavone
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Fix Z80 interrupt pulse duration. Fixes inconsistent music playback speed in Sonic 2 introduced in 0.4.1Wed, 14 Dec 2016 20:20:34 -0800, by Michael Pavone
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Fix to the fix of handling of self modifying code. Was ORing the base address with the wrong register before calling the modified code handlerMon, 12 Dec 2016 19:21:22 -0800, by Michael Pavone
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Fix field flag handling bug introduced with VDP/render interface cleanupMon, 12 Dec 2016 09:50:33 -0800, by Michael Pavone
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Fix Z80 RAM mapping after refactorSun, 11 Dec 2016 22:00:41 -0800, by Michael Pavone
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Fix the previous WIP commit. Quick tests suggests things are no more broken than before now.Fri, 09 Dec 2016 18:39:44 -0800, by Michael Pavone
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WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.Fri, 09 Dec 2016 09:48:48 -0800, by Michael Pavone
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Clean up symbol visiblity and delete a ltitle bit of dead codeMon, 28 Nov 2016 22:45:46 -0800, by Michael Pavone
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Update stateview so it builds successfully againTue, 15 Nov 2016 08:18:57 -0800, by Michael Pavone
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Fix Jaguar video interrupt cycle calculationSat, 05 Nov 2016 21:41:23 -0700, by Michael Pavone
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Fix CRY color mappingSat, 05 Nov 2016 21:19:18 -0700, by Michael Pavone
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Fix implementation of scaled objects. Implement transparency flagSat, 05 Nov 2016 17:16:16 -0700, by Michael Pavone
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Get Jaguar video interrupt workingSat, 05 Nov 2016 00:23:11 -0700, by Michael Pavone
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Better disassembly of GPU/DSP load store instructionsMon, 31 Oct 2016 18:41:42 -0700, by Michael Pavone
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Correct disassembly of r14/r15 relative loads and storesMon, 31 Oct 2016 18:36:17 -0700, by Michael Pavone
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Get Jaguar disassembler more or less working. Dump gpu program to file when GPU GO bit is setMon, 31 Oct 2016 09:23:25 -0700, by Michael Pavone
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Initial stab at jaguar disassemlerSun, 30 Oct 2016 19:42:48 -0700, by Michael Pavone
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Slightly more detailed logging of unhandled register writesSun, 30 Oct 2016 19:42:30 -0700, by Michael Pavone
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Fix segfault in certain games that have SRAM and ROM bankswitched at the same addressSun, 16 Oct 2016 21:58:29 -0700, by Michael Pavone
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Initial stab at implementing the Jaguar object processorSun, 16 Oct 2016 18:25:18 -0700, by Michael Pavone
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Initial implementation of video output hardwareWed, 12 Oct 2016 09:39:52 -0700, by Michael Pavone
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Basic handling of video/object processor register writesSat, 08 Oct 2016 23:49:20 -0700, by Michael Pavone
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Added placeholder code for video output hardware/object processorFri, 07 Oct 2016 18:27:38 -0700, by Michael Pavone
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Made some optimizations to gen_mem_fun to keep the size of chunk handler sections within range of a single byte displacementThu, 06 Oct 2016 22:25:12 -0700, by Michael Pavone
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Fix some unresolved symbols when linking blastjagThu, 06 Oct 2016 21:12:40 -0700, by Michael Pavone
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Remove hacky assumption about Genesis memory map in M68K coreThu, 06 Oct 2016 21:11:58 -0700, by Michael Pavone
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Byteswap ROMs in jaguar ROM loader. Handle switching memory map from writes to memcon1. Fix some typos in error messagesThu, 06 Oct 2016 09:35:35 -0700, by Michael Pavone
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Add support for specifying a reset handler in the M68K core. Adjust memory map initialization to handle extra field. Improved handling of out of bounds execution.Thu, 06 Oct 2016 09:34:31 -0700, by Michael Pavone
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Fix handling of MMAP_CODE chunks that also have MMAP_PTR_IDX setThu, 06 Oct 2016 09:25:43 -0700, by Michael Pavone
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Some initial work on Atari Jaguar emulationTue, 04 Oct 2016 18:30:49 -0700, by Michael Pavone
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Add a new memory map flag to support an auxilliary buffer for translating code from MMAP_PTR_IDX chunks for which the pointer is nullTue, 04 Oct 2016 18:30:24 -0700, by Michael Pavone
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Added some hacky support for specifying a start offset in 68K disassemblerTue, 04 Oct 2016 18:28:35 -0700, by Michael Pavone
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Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.Mon, 22 Aug 2016 09:46:18 -0700, by Michael Pavone
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Removed obsolete TOODFri, 12 Aug 2016 09:39:39 -0700, by Michael Pavone
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Fix a memory leak in try_alloc_arenaFri, 12 Aug 2016 09:29:08 -0700, by Michael Pavone
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Fix NOGL compile optionTue, 09 Aug 2016 22:54:35 -0700, by Michael Pavone
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Fixed a bug in call_raxfallback that would cause the call to be omitted completely in the RAX fallback case. This fixes a crash on OpenBSD and possibly other systemsTue, 09 Aug 2016 21:29:49 -0700, by Michael Pavone
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Added tag v0.4.1 for changeset 1ffa7891b4ecSat, 06 Aug 2016 07:41:01 -0700, by Michael Pavone
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Updated special thanksFri, 05 Aug 2016 23:10:16 -0700, by Michael Pavone
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Fix a memory corruption bug from failing to grow the buffer for the window caption when switching gamesFri, 05 Aug 2016 22:24:43 -0700, by Michael Pavone
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Added Evander 'Real Deal' Holyfield's Boxing to the ROM DBFri, 05 Aug 2016 22:24:36 -0700, by Michael Pavone
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Updated READMEThu, 04 Aug 2016 19:27:04 -0700, by Michael Pavone
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Updated changelogThu, 04 Aug 2016 00:19:36 -0700, by Michael Pavone
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Add Special Thanks to About menuWed, 03 Aug 2016 23:55:16 -0700, by Michael Pavone
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Updat version number in preparation for upcoming releaseTue, 02 Aug 2016 09:31:05 -0700, by Michael Pavone
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Implemented IND and INDRMon, 01 Aug 2016 19:24:51 -0700, by Michael Pavone
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Implemented INIRMon, 01 Aug 2016 19:18:50 -0700, by Michael Pavone
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Implement INIMon, 01 Aug 2016 09:48:10 -0700, by Michael Pavone
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Added some hacky code to support a virtual root directory for selecting drives on WindowsSun, 31 Jul 2016 15:20:00 -0700, by Michael Pavone
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Use more appropriate paths for save directories and config files on Windows. Got rid of what should be the last vestiges of hard-coded path separatorsSat, 30 Jul 2016 23:36:02 -0700, by Michael Pavone
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Fix handling of undocumented flag bits for ADD in 32-bit buildsSat, 30 Jul 2016 16:01:57 -0700, by Michael Pavone
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Fixed bug introduced in NEG with addition of undocumented flagsSat, 30 Jul 2016 14:03:25 -0700, by Michael Pavone
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Implement undocumented flag bits for shift instructionsFri, 29 Jul 2016 22:06:45 -0700, by Michael Pavone
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Implement undocumented flag bits for RLD and RRDFri, 29 Jul 2016 20:59:19 -0700, by Michael Pavone
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Implemented undocumented flag bits for rotate instructionsFri, 29 Jul 2016 09:23:59 -0700, by Michael Pavone
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Implement undocumented flag bits for block LD instructionsFri, 29 Jul 2016 09:14:32 -0700, by Michael Pavone
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Implement undocumented flag bits for block CP instructionsFri, 29 Jul 2016 00:17:40 -0700, by Michael Pavone
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Implement undoumented flag bits for DAA, CPL, SCF and CCFThu, 28 Jul 2016 23:37:46 -0700, by Michael Pavone
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Partial support for undocumented flag bitsThu, 28 Jul 2016 22:59:09 -0700, by Michael Pavone
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More efficient register usage in 32-bit modeWed, 27 Jul 2016 23:08:05 -0700, by Michael Pavone
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Change cycle tracking code for Z80 core to only use a single register. Store low 7 bits of R in a reg and increment it appropriately.Wed, 27 Jul 2016 22:46:22 -0700, by Michael Pavone
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Fix DAA and implement half-carry for remaining instructions. Z80 core now passes ZEXDOC!Tue, 26 Jul 2016 23:12:23 -0700, by Michael Pavone
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Implement half-carry for INC, DEC and NEGTue, 26 Jul 2016 00:11:33 -0700, by Michael Pavone