Mercurial > repos > blastem
graph
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Optimize YM operator modulationSun, 30 Dec 2018 18:48:08 -0800, by Mike Pavone
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Fix some rendering bugs introduced in previous VDP optimizationsSun, 30 Dec 2018 14:43:30 -0800, by Michael Pavone
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Preserve WAVE logging FILE * across YM2612 device resetFri, 28 Dec 2018 12:08:43 -0800, by Michael Pavone
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Small optimization to render_mapThu, 27 Dec 2018 10:40:24 -0800, by Michael Pavone
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Optimized render_map_output a bitThu, 27 Dec 2018 09:23:51 -0800, by Michael Pavone
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Fix headless modeTue, 25 Dec 2018 11:40:00 -0800, by Michael Pavone
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Re-order IO device type enum so "None" is selected when no device is specified for a portMon, 24 Dec 2018 11:11:24 -0800, by Michael Pavone
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Allow closing VDP debug windows with the close button in the window title barTue, 18 Dec 2018 19:58:00 -0800, by Michael Pavone
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Update binding UI for non-standard controller layoutsSat, 15 Dec 2018 13:06:47 -0800, by Michael Pavone
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Added PS4 6-button fighting pad image and cleaned up controller image handling codeFri, 14 Dec 2018 19:24:51 -0800, by Michael Pavone
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Added code for actually saving new controller bindings to an appropriate key in the config fileFri, 30 Nov 2018 00:35:05 -0800, by Michael Pavone
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Populate layer debug buffer during inactive displayTue, 20 Nov 2018 01:10:03 -0800, by Michael Pavone
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Removed old VDP debug functionalityMon, 19 Nov 2018 19:26:57 -0800, by Michael Pavone
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Implemented support for toggling off a debug viewMon, 19 Nov 2018 19:10:16 -0800, by Michael Pavone
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Basic version of layer compositing debug view in a separate windowMon, 19 Nov 2018 09:52:07 -0800, by Michael Pavone
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Small cleanup of vdp_context struct layout and removal of separately allocated buffersFri, 16 Nov 2018 19:56:24 -0800, by Michael Pavone
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Implemented left column blank register bit in mode 5Thu, 15 Nov 2018 22:21:09 -0800, by Michael Pavone
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Initial stab at CRAM debug in a detached windowWed, 14 Nov 2018 22:16:35 -0800, by Michael Pavone
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Fix for VRAM byte write order broke VDP FIFO testing ROM results. This change cleans up VRAM writes and fixes the regression while preserving the correct VRAM byte write orderSun, 11 Nov 2018 22:39:29 -0800, by Michael Pavone
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Fix edge case in DRC audio pathSat, 10 Nov 2018 15:27:39 -0800, by Michael Pavone
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Added VRAM debug windowFri, 09 Nov 2018 20:16:09 -0800, by Michael Pavone
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Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windowsFri, 09 Nov 2018 09:26:07 -0800, by Michael Pavone
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Fix order bytes of a word are written into VRAM from the FIFO. Fixes ticket 36, the graphical glitch in Road Rash 3Mon, 05 Nov 2018 00:30:44 -0800, by Michael Pavone
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WIP new VDP plane debug view and support for detached VDP debug views generallySun, 04 Nov 2018 22:51:50 -0800, by Michael Pavone
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Added a 68K debugger command for setting a registerSun, 04 Nov 2018 11:45:41 -0800, by Michael Pavone
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Forcefully update the display when entering the 68K debugger so you can see it update in realtime as you step through the codeThu, 01 Nov 2018 20:14:56 -0700, by Michael Pavone