Mercurial > repos > blastem
graph
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Optimize YM operator modulationSun, 30 Dec 2018 18:48:08 -0800, by Mike Pavone
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Fix some rendering bugs introduced in previous VDP optimizationsSun, 30 Dec 2018 14:43:30 -0800, by Michael Pavone
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Preserve WAVE logging FILE * across YM2612 device resetFri, 28 Dec 2018 12:08:43 -0800, by Michael Pavone
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Small optimization to render_mapThu, 27 Dec 2018 10:40:24 -0800, by Michael Pavone
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Optimized render_map_output a bitThu, 27 Dec 2018 09:23:51 -0800, by Michael Pavone
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Fix headless modeTue, 25 Dec 2018 11:40:00 -0800, by Michael Pavone
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Re-order IO device type enum so "None" is selected when no device is specified for a portMon, 24 Dec 2018 11:11:24 -0800, by Michael Pavone
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Allow closing VDP debug windows with the close button in the window title barTue, 18 Dec 2018 19:58:00 -0800, by Michael Pavone
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Update binding UI for non-standard controller layoutsSat, 15 Dec 2018 13:06:47 -0800, by Michael Pavone
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Added PS4 6-button fighting pad image and cleaned up controller image handling codeFri, 14 Dec 2018 19:24:51 -0800, by Michael Pavone
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Added code for actually saving new controller bindings to an appropriate key in the config fileFri, 30 Nov 2018 00:35:05 -0800, by Michael Pavone
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Populate layer debug buffer during inactive displayTue, 20 Nov 2018 01:10:03 -0800, by Michael Pavone
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Removed old VDP debug functionalityMon, 19 Nov 2018 19:26:57 -0800, by Michael Pavone