Mercurial > repos > blastem
graph
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Initial work on ROM DB support for SMS/GG gamesTue, 09 May 2023 09:03:37 -0700, by Michael Pavone
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Slightly more reasonable threshold value for axes during mapping. Still pretty broken thoughSun, 02 Apr 2023 23:38:21 -0700, by Michael Pavone
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Make UI respect stick deadzoneSun, 02 Apr 2023 23:36:30 -0700, by Michael Pavone
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Make deadzones configurable and bump up the default valueSun, 02 Apr 2023 23:21:39 -0700, by Michael Pavone
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Allow dpad to increment/decrement property fieldsSun, 02 Apr 2023 23:21:04 -0700, by Michael Pavone
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Workaround for SDL2 being unreliable in updating mapping for already "open" game controllerFri, 31 Mar 2023 00:17:40 -0700, by Michael Pavone
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Apply binding changes after a config change in UIThu, 30 Mar 2023 23:20:12 -0700, by Michael Pavone
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Fix goof in right analog stick mapping UIThu, 30 Mar 2023 20:20:25 -0700, by Michael Pavone
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Fix use after free when re-entering controller binding UI after saving bindingsWed, 29 Mar 2023 22:40:05 -0700, by Michael Pavone
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Fix analog stick UI for real. Allow clearing a controller bindingWed, 29 Mar 2023 22:36:34 -0700, by Michael Pavone
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Fix analog stick directions being messed up in controller binding UIWed, 29 Mar 2023 22:11:03 -0700, by Michael Pavone
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Fix DPI scaling when OpenGL is enabledMon, 27 Mar 2023 21:55:22 -0700, by Michael Pavone