Mercurial > repos > blastem
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Forgot to update flags in the "good" case of the new divu codeThu, 09 Mar 2017 21:31:31 -0800, by Michael Pavone
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Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border supportThu, 09 Mar 2017 19:23:24 -0800, by Michael Pavone
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Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frameTue, 07 Mar 2017 20:17:12 -0800, by Michael Pavone
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Fix some of the framebuffer fill holes introduced by horizontal border changesTue, 07 Mar 2017 00:01:16 -0800, by Michael Pavone
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Adjust correspondance between slot number and actual video output to better match video signal measurements and analysis of Outrunners behavior on hardware. Partially fixes ticket:13Mon, 06 Mar 2017 23:05:31 -0800, by Michael Pavone
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Render horizontal border in H32 mode as well. Both modes still need some minor work to deal with inactive/active transitionMon, 06 Mar 2017 09:54:44 -0800, by Michael Pavone